Game Development Community

RonzCode is almost here!

by Christopher Dapo · 03/31/2007 (3:20 am) · 0 comments

For those who know, I was toying with a TGE security concept for a bit before even being a license owner, and now, taking into the learning curve of Torque and the fact that this is my first script, I'm almost done!

For TGE owners, the discussion has been going on here, and I could use just a bit more help to get the kinks out of a couple of areas:

1) It seems writing to file works fine, but when it comes to reading the file, all I end up with is "=0" in the output. This is read before the file is overwriten so I know it's a syntax error with the fileI/O somewhere...

2) I would like to figure out a way to eliminate going through needless checks after I've arrived at a result (see the code in the above link). Right now, it circulates through all possible results even after a result has been found - this could be shortened.

Thanks guys for all your help. I hope to refine this and release it to the community!
- Ronixus