Game Development Community

Don't pet that cat!!

by Stefan Beffy Moises · 03/25/2007 (2:20 pm) · 11 comments

Hey folks, time for some news again! :)
I am working with the 3D-Diggers on a series of animal content packs and we have just finished and packaged the first one: "Wildcat", a cute little leopard!

This first pack contains
4 Milkshape (.ms3d plus .dts) files (1 leopard, 3 tree models)
10 tree textures
4 script files(.cs)
1 complete TGE-ready sky (.dml plus textures)
2 water textures
1 animated waterfall (.ifl plus textures)
1 demo mission (.mis plus .ter)
wildcat and environment sounds
13 animations for the wildcat:

* leopard_attack.dsq
* leopard_die.dsq
* leopard_eat.dsq
* leopard_idle1.dsq
* leopard_jump.dsq
* leopard_root.dsq
* leopard_run.dsq
* leopard_sleep.dsq
* leopard_startEat.dsq
* leopard_startSleep.dsq
* leopard_stopEat.dsq
* leopard_stopSleep.dsq
* leopard_walk.dsq

The "DevPack" version we've released today contains all the source files (*.cs and *.ms3d) as well, so you can adjust the scripts and / or models!
The leopard features a simple, completly scripted AI - it sleeps, eats, attacks the player and wanders around in the level. Its behaviour is controlled by a simple "desires" concept, the desires can be weighted differently (e.g. sleep = 100, eat = 150, wander = 200 etc.), so it is possible to create lazy, handsome or aggressive animals e.g.

You can find the pack right in the 3D-Diggers webshop. There are 10 more animals coming soon (Elephant, Crocodile, Zebra, Flamingo, Hippo, Giraf, etc.), so watch out! :)

Oh, and of course, no blog without the obligatory screenshot, so here is one of the demo mission coming with the pack:
tork.beffy.de/uploads/pics/wildcat_screen.jpg

#1
03/25/2007 (2:24 pm)
This could be extremely useful for us, as we will have a cat and wolf in our game. The DSQs alone will be worth the price of admission.
#2
03/25/2007 (3:04 pm)
Very nice work! =)
#3
03/25/2007 (3:38 pm)
Great!
How exactly does a handsome leopard behave though? ;-)

edit: sorry, the resource rating was because I clicked the wrong button for submit.
#4
03/25/2007 (3:56 pm)
Nice milkworks. :)
#5
03/25/2007 (4:17 pm)
erm ... I'm trying to find the words ... but my brain can't communicate to my fingers how absolutely cool this is ....

Are there any demo videos available to show off some of the AI scripts in action?
#6
03/25/2007 (6:55 pm)
Long time no see Beffy! Glad to see you're still around doing great stuff!
Excellent work!
#7
03/25/2007 (10:41 pm)
Thanks everyone! :)
I'll upload a video today to show some wildcat behaviour ;)
Maybe I'll add some more upcoming animals to the mission to get some more action, e.g. fleeing flamingos which seem to fly (that's completely animation based though, so they don't really leave the ground, but it looks very realistic I think - great work of Christian "Giggsy" Herzog!)
#8
03/25/2007 (11:41 pm)
Ok, here you go, some leos and flamingos in the demo map (DivX 6.2): www.3d-diggers.de/upload/videos/wildcat01.avi (~20MB)
www.3d-diggers.de/upload/videos/wildcat01.avi.zip (~10MB)
#9
03/26/2007 (5:24 am)
Great looking leopard! :0)
#10
03/26/2007 (7:29 am)
Looks good. I'd rather see more animals in a single pack with fewer animations even than the extras in this pack however. Any plans on a 'cat pack' which would include tigers, lions, etc. or other packs like that?

www.linkedin.com/img/webpromo/btn_viewmy_160x25.gif

www.mmogamedev.info/images/imgdc_ad1.gif
#11
03/26/2007 (10:27 am)
@Jonathon: well, its hard to decide what to put in such "combi packs" ... maybe we can setup something like: "choose 3 (or 5) different animals for a special price".
When all the packs are finished, there will also be a "all in one" package for a reduced bundle price!
The animals are:
- antelope
- crocodile
- elephant
- flamingo
- giraf
- gorilla
- grey heron
- hippo
- leopard
- orang utan
- zebra