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GUIBarFill control for TorqueX

by Lateral Punk · 04/04/2007 (3:47 pm) · 0 comments

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Please just place GUIBarFill.cs somewhere in your source tree and compile. To use it do this:

GUIStyle style = new GUIStyle();
            GUIBarFill barfill = new GUIBarFill();
            barfill.Style = style;
            barfill.Visible = true;
            barfill.Folder = sceneview;
Make sure to put it in the right .Folder (your GUISceneView) and to correctly position & size it.

You have control over various public options for GUIBarFill. But the one you will be most interested in is setting it's value:

//complete filled
barfill.Value = 1.0;

//half filled
barfill.Value = 0.5;

//nothing
barfill.Value = 0.0;

This resources comes from the project that Shiraz and I are working on.