XNA game game studio express contest
by Will O*Reagan · 03/01/2007 (6:58 am) · 8 comments
I just submitted my 2nd game for the XNA game studio express contest. Its been a crazy last few days, as i was racing against the timeline. I think I must have debugged about 100 times a day for the last 3 days, its been crazy. I'm uploading some photographs, in case nobody ever sees this game. Basically it was inspired by the game Gradius III. Though I only got to play Gradius once while I was making this, as I was sort of cramped for time. Mainly, I was interested in a constantly scrolling background like Gradius had. I also wanted the some extreme variation and exageration for the modern concepts, and design. The Background scrolls in a complete octagon in the final version.


#2
03/01/2007 (7:43 am)
oo Motion Blur... or is that the camera ;)
#3
I'm sitting that out and putting everything into may own game
gb
03/01/2007 (4:24 pm)
You've entered the warm up space-war mod thing?I'm sitting that out and putting everything into may own game
gb
#4
03/01/2007 (5:20 pm)
Thanks for the heads up Andy, I'm going to make a little more advanced write-up soon, and change the pics. I was really tired when i wrote that. I'll be sure to include a little code sample too.
#5
I don't know, I wasn't adding any blur filters or anything. The objects did appear to blur a bit at times, but that could have been due to any number of things.
03/01/2007 (7:41 pm)
Quote:
oo Motion Blur... or is that the camera ;)
I don't know, I wasn't adding any blur filters or anything. The objects did appear to blur a bit at times, but that could have been due to any number of things.
#6
03/01/2007 (7:52 pm)
Not to sound presumptuous, but why not just take screenshots?
#7
03/01/2007 (10:05 pm)
For now on I am going to take my "screenshots" that way. ;)
#8
03/01/2007 (10:34 pm)
ok, screen shots it is.
Torque Owner Andy Hawkins