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by Redacted · 02/04/2007 (11:11 pm) · 17 comments
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#2
02/05/2007 (1:25 am)
You sir - are awesome.
#3
02/05/2007 (2:45 am)
Thanks ya'll.
#4
02/05/2007 (4:00 am)
AWESOME!
#5
02/05/2007 (10:38 am)
Thanks Joseph and everyone else who contributed, cheers! :)
#6
02/06/2007 (12:07 am)
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#7
02/20/2007 (2:10 am)
Seems that projects.blender.com is down. Are there any mirrors of blender dts exporter?
#8
02/20/2007 (2:51 am)
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#9
06/25/2007 (4:27 pm)
any chance support for animated collisions could be added to the version for blender 2.44?
#10
06/25/2007 (5:09 pm)
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#11
edit: never mind, found the instructions in the changelog.
06/25/2007 (10:45 pm)
is there a manual anywhere that would tell how then? cause the exporter crashes if i try to parent a collision marker to a bone. edit: never mind, found the instructions in the changelog.
#12
06/27/2007 (8:22 am)
Wow, just what I needed! Thank you very much!
#13
06/27/2007 (12:57 pm)
i cant seem to find the thread for the latest release anymore but, in all the other releases the texture name torque wants came from the blender material name, in this latest version for blender 2.44 it takes it from the actual image you used in blenders name. which way is it gonna stay? :P
#14
06/27/2007 (1:12 pm)
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#15
06/27/2007 (1:17 pm)
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#16
07/06/2007 (3:24 am)
ah so..... it'll use the image i load in the uv mapper?
#17
07/06/2007 (12:19 pm)
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Torque Owner Scott Coursey