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New Games for Jeep / Made with Torque 1.5

by Pat Toulouse · 02/01/2007 (5:59 am) · 11 comments

Hi guys,

our latest game just went live on our client website.
Its made with Torque Game Engine 1.5.

You can download it and play for free at:
http://www.jeep.com/games/geocaching.html

This was a pretty big project, we worked on it for a few months.

I work as a 3D lead / Game Designer at Fuel Industries in Ottawa, Canada.

Let me know what you think,

Pat

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#1
02/01/2007 (6:57 am)
Post it on GGE! :)
#2
02/01/2007 (7:27 am)
@Pat: I will give it a try.
Too bad there is no MAc version.
#3
02/01/2007 (8:31 am)
That's awesome..

little side story...
I had a short 8 month job at Motorola. Was doing Cadence, Verilog, Mentor Graphics, Ansys admin. Anyway to make a long story short, we made for a company called VDO 3 Multi Chip Module or MCM computer controllers for Jeep Grand Cherokee. I don't know how long or how many have them. At least 4 year production run. One for Engine, Transmission and a General interior / exterior electrical controller.
#4
02/01/2007 (2:34 pm)
Quite an interesting game idea -- I would have never thought to make geo-caching a video game -- haha, great job guys, downloading it now and will try it out after I get back from work. Congrats on the jeep deal!
#5
02/01/2007 (3:29 pm)
WOW... I really enjoyed playing around in the Jeep.
#6
02/01/2007 (9:29 pm)
www.greatgamesexperiment.com/game/jeepgeocache

It's very cool :)

From here, there's no stopping us! Torque rocks.
#7
02/01/2007 (10:28 pm)
Great Job Guys!

I am a big jeep fan, use to off road/rock crawl a lot. I am still driving my slightly modified Cherokee around.

I wish I had known you guys were working on this, I would have loved to help out.

I would love to see a version of this that caters to the die hard jeep fans, not the ones that use them just for soccer practice and grocery runs, but the ones that rock crawl and participate in off road challenges.

The ability to modify and upgrade your Jeep would be a lot of fun. Or for that matter, include some of the older models, or a "build your jeep" option, let people build their jeep or dream jeep, paint, suspension and all. Definitely a very different and larger project, but just brain storming.

By the way, I spotted a couple of things you may wan to look at. First was that the cloud layer for the sky was not visible. Second was that the textures for the trunk of at least one tree (only saw one) was not rendering.
#8
02/02/2007 (2:12 am)
Hey cool! I was looking at Fuel's career page yesterday wondering.... :) Good to see someone else from the nation's capital on here!
#9
02/02/2007 (11:01 pm)
Thanks, Todd. We found that cloud rendering really slowed things down ... it really seems to affect performance. In terms of textures ... that sucks. We'll look into it! :)

Mike ... you're from Ottawa too? Well, get yourself over to the Great Games Experiment and sign up for the Ottawa game coders group !! We're up to four members at the moment.

On that note, I'm pleased to say that another of our games is very close to launch and then we have a 'huge' Torque-based project in the pipeline ... it's a fantastic engine and we're very happy to be working with it, all of the Fuel games team looking forward to seeing what we can do in the future.

Thanks for the comments, guys! :)
#10
02/03/2007 (1:49 am)
Yep I do live and work in Ottawa!

I joined the Ottawa game coders group, not that I get much chance to do any coding these days.
#11
02/04/2007 (6:20 pm)
Howdy,

Checked out the game, good work:) I did notice two things. One is an easy fix. In the controls texture 'Forward' is misspelled as 'Foward'. The second is that it causes my machine to restart when I exit. This is the first Torque based game I have seen this happen. I do get it with other OpenGL based games though. My machine: AMD 3800+ 64X2, 1Gig.

Steve