Some more characters
by Gustavo Munoz · 01/17/2007 (9:23 am) · 7 comments
My first plan of this year... but I am actually only planning to continue with my favorite dedication so far: building more and more game characters :-)
I really enjoy designing, modeling, texturing, rigging and animating those strange criatures, now I only need to get a way to make a living from them ;)
Anyway, here you have two more of them, from my last "torque-able" characters.
First, a low poly (1282 tris, one 512x512 skin) flying dragon model. It has just been released as a Gold membership free download model at dreamrpgonline.com:

Some animations:
www.gustavom.com/movies/animaJuegos3D/dragon.mov
I am working right now in setting him up for players to be able to ride him, and it also includes some trigers for a node at the mouth, ready to be used by a nice fire emiter.
And this is another dragon model, but an humanized one (1988 tris, one 512x512 skin):

And, of course, some animation too:
www.gustavom.com/movies/animaJuegos3D/dragoWorker.mov
I am working in a full range of characters for this race, stay tunned for next: the mighty dragon-shaman... ;)
Best regards,
Gustavo Munoz
I really enjoy designing, modeling, texturing, rigging and animating those strange criatures, now I only need to get a way to make a living from them ;)
Anyway, here you have two more of them, from my last "torque-able" characters.
First, a low poly (1282 tris, one 512x512 skin) flying dragon model. It has just been released as a Gold membership free download model at dreamrpgonline.com:

Some animations:
www.gustavom.com/movies/animaJuegos3D/dragon.mov
I am working right now in setting him up for players to be able to ride him, and it also includes some trigers for a node at the mouth, ready to be used by a nice fire emiter.
And this is another dragon model, but an humanized one (1988 tris, one 512x512 skin):

And, of course, some animation too:
www.gustavom.com/movies/animaJuegos3D/dragoWorker.mov
I am working in a full range of characters for this race, stay tunned for next: the mighty dragon-shaman... ;)
Best regards,
Gustavo Munoz
About the author
#2
01/17/2007 (10:35 am)
Beautiful work.
#3
01/17/2007 (10:47 am)
Very cool models, great work. The humanized Dragon could use some animation on his spine to loosen him up a bit.
#4
01/17/2007 (1:20 pm)
I love the humanized dragon, looks very sharp!
#5
01/17/2007 (1:46 pm)
with how many people longing to make rpgs and mmorpgs I'm sure if you sold some character packs you could be well on the starting track to making a living doing your passion, and send your work off to game companies, I've seen plenty of game companies with positions for 3d modellers lately, blizzard had one listed on it's page a few months back too
#6
01/17/2007 (8:12 pm)
We are very happy to host many of Gustavo Munoz's models on Gold subscriber's content at mydreamrpg.com. He is great!!!
#7
@MarK: yes, it is just a first pass but you are right.
@J Sears: this is what I am allready working on.
I will soon release some packs at mydreamrpg.com, and I have some more ready... ;)
01/18/2007 (1:00 am)
Thank you all very much.@MarK: yes, it is just a first pass but you are right.
@J Sears: this is what I am allready working on.
I will soon release some packs at mydreamrpg.com, and I have some more ready... ;)

Torque Owner Sebastiao P. de Almeida