Rocket Commander XNA
by John Kanalakis · 12/25/2006 (11:49 am) · 1 comments
The folks at exDream have launched their Christmas gift to the XNA community: the complete source code to Rocket Commander XNA. You can download the solution files, complete source code, and art assets to build the game and run it on Windows or your retail Xbox 360. The code compiles cleanly and depolys easily to the Xbox 360. All you need is Microsoft's Game Studio Express (free), a membership to the Creator's Club ($99/year), the XNA Launcher (free at the Xbox Live Marketplace), and of course a retail Xbox 360 console.
The game features great graphics, smooth shader effects, wide screen display, and best of all the complete source code. Time to dig into the code and add some wacky twists to the game.
You can download the game source code directly from exDream here.
Also, if you're interested in developing games for your Xbox 360, please check out the TorqueX and XNA Developers Group on the Great Games Experiment. Connect with other developers using the .NET Framework to create games for Windows and Xbox 360.
The game features great graphics, smooth shader effects, wide screen display, and best of all the complete source code. Time to dig into the code and add some wacky twists to the game.
You can download the game source code directly from exDream here.
Also, if you're interested in developing games for your Xbox 360, please check out the TorqueX and XNA Developers Group on the Great Games Experiment. Connect with other developers using the .NET Framework to create games for Windows and Xbox 360.
About the author
John Kanalakis is the owner of EnvyGames, an independent game development studio in Silicon Valley that produces games and tools for Xbox 360, Windows, and the Web.

Torque 3D Owner Jonathon Stevens