Game Development Community

Yey blocks go boom!

by Drew -Gaiiden- Sikora · 12/19/2006 (5:37 pm) · 0 comments

A quick recap of a fun and relaxing weekend, and then on to the good stuff: more detailed info on the progress of Blitz Blox. I worked today on getting the blocks to interact with each other and I also discovered a possible flaw in the game play that could need some rectifying if the fun factor is to be maintained.

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