Game Development Community

MoM - 2006 RPG Awards - New Patch

by Prairie Games · 12/14/2006 (11:17 am) · 15 comments

Minions of Mirth won third place in the Game Tunnel 2006 RPG Game of the Year awards. We're pretty happy about this... especially after being snubbed by the IGF in the same week :)

They also wrote a review which can be found here: http://www.gametunnel.com/gamespace.php?id=343&tab=3

From the review:
Quote:Lately, Garage Games has managed to really imbue some quality exposure into the independent scene. With support ranging from PC to the Xbox Live Arcade, some independent developers are finally getting a taste of the limelight.


I think that's pretty cool :)

We've released a new patch for Minions of Mirth bringing it to version 1.23. There is a lot of new content in this patch... and you can read about it below. We also have some exciting announcements coming soon...

If you haven't checked out Minions of Mirth yet, why not head on over and give it a go... it's a pretty good example of a Torque RPG!

-Josh Ritter
President
Prairie Games, Inc

The MoM Community Development Group

Proudly Presents

Minions of Mirth Patch 1.23 (Yummy Edition)

www.prairiegames.com/mom_blacklagoon.jpg
The MoM Community Development Group is:
Rodney 'OldRod' Burns, Jonathon Bustard, Citrine, cresswga, Dacca, Elexadora, Ganghiss, Stefan 'Llarlen' Walter

Patch 12-12-06

+ Added Bard Epic: Part 1 (FoL and Monster paths), new items, and new spawns. Thanks to Ganghiss.

+ Added Cooking/Brewing skills. Talk to Barkeeper Meeri (FoL), Barkeeper Nayshar (MoD), or Tachch (Monster) to begin. Added food vendors throughout the land. Thanks to Citrine.

+ Added Twillo the Undead Master quest to Old Man Tim (monster path) and Twillo (MoD path). Thanks to Citrine and Ganghiss.

+ Added new amphibian monster model to the Swamp of Ruin, thanks to Magnus Blikstad of WIT Entertainment.

+ Added several new texture sets, thanks to Christophe Canon. (Blightborn Hide, Earthbound, Dark Elf, and Warling)

+ Added hundreds of new leveled armor pieces and sets with bonuses! (Badger, Eagle, Tiger, Whale, Dolphin, Monkey, Elephant, Albatross, Crane, Gazelle, Bear, Fox, Bison, and Scorpion)

+ The Minions of Darkness Realm can now complete the Battle of Burning Fields quest! Talk to Baron Hazelbrek to begin.

+ Added Cooma Blue (NPC), camp, and Sleep Alchemy recipe dialog to Desert of Mohrum.

+ Changed realm-based faction system to character-based faction system. (Thanks Llarlen!)

+ Necromancers have a quest to learn the Spell Critical skill. (Speak with Azael Leer)

+ Client and server optimizations. Thanks to Llarlen.

+ Added level 25 quest to Nothene Cre in Jakreth Jungle (all realms).

+ Added level 45 quest to Inaer the Betrayer in Desert of Mohrum (all realms).

+ Added level 60 quest to Nadya Soulet in Frostbite Islands (all realms).

+ Added level 80 quest to Lord Tanorus in Desert of Mohrum (FoL and MoD).

+ Added level 95 quest to Fendri An in Anidaen Forest (FoL and MoD).

+ Added several new factions: House Greystone, House Taskmore, House Saurilacer, The Inaer Clan, The Orkuhn Clan. Updated several existing spawns to reflect the new factions.

+ Added 1H impact weapons (Skullbasher's Skull Basher and Charnel Hammer).

+ Added new poisons to reach max poison level (Flames of Salubrity and Ruby Fever). Thanks to Citrine.

+ Added new alchemy recipes for poisons. Thanks to Citrine.

+ Added Assassin class shields.

+ Added new item icons, thanks to Ashley.

+ Added new underground cavern to the Swamp of Ruin.

+ Added journal entry for Erar Tonsaya's wolf hide request.

+ Added a message output to coin pickpocketing.

+ Added Bard class to several existing spawns.

+ Added buff window icon to several duration spells that were missing one.

+ Added Demon Fang and Demon Wing to Azath's loot.

+ Added end message to Druid's DOT spells.

+ Added exclusions to Revealer Illusion spells.

+ Added Golem Life Essence drop to Ushmush.

+ Added new drop (Fiery Guts) off mobs in Burning Fields.

+ Added new Warling and Earthbound armor sets with bonuses for wearing the whole set.

+ Added over 30 new rare weapons and items, most of the weapons also have procs! (Burntbone Claymore, Charlatan's Blade, The Bloodletter, Twisted Bone Staff, Bisotaurian Battleaxe, Frostbite Lance, Jewel of Dhruin, Bracers of Hate, etc.)

+ Added Platinum Ore drop to Platinum Golem.

+ Added possibility to steal a mobs weapon when attempting a disarm and having knowledge of the 'Pick Pocket' skill, based on both skills values.

+ Added Potion of Planar Recall as an alchemy potion and a Scroll of Planar Recall. This returns players to their bindpoint.

+ Added potion of Swamp Gate to Swamp of Ruin.

+ Added Scribing and Research to crafting skills.

+ Added Scroll of Ghastly Ghoul to Warlord loot.

+ Added Scroll of Shadow of the Spectre to Lord Uruk Saleuth loot.

+ Added skill pages to encyclopedia.

+ Added visibility checks to some interface components, greatly improves responsiveness.

+ Adjusted Dragon Arrow range and proc to be equal to Blightborn Bone Bow.

+ Adjusted message indexes for NPC and Pet speech.

+ Adjusted skill levels of some monstrous armor to match skill levels of other size armor.

+ Backstab is no longer possible with fists or impact weapons, it is now modified by primary weapon range.

+ Fixed Bard level 30 quest. It's now added to NPC.

+ Boosted levels and difficulty mods for the monster trainers.

+ Changed Guard Hauthar to no longer be killed on sight to Monsters and Monster players.

+ Changed Herdmaster's drop frequency of Heardmaster's Heart to always.

+ Changed ingredients on a couple high end poison recipes (too many were using darkling guts).

+ Changed many list loops to iterator loops.

+ Changed Ranger epic so Lady Galeel checks for Light of Forgiveness and doesn't take it.

+ Corrected impact of weapon range on hit range.

+ Crafted rapiers had the same recipe as short swords, changed rapier recipes to use 2 leather straps.

+ Decreased the negative health regen on the Walking Bones spell.

+ Fixed a bug with item descriptions getting 'lost'.

+ Fixed a bug with items going missing when trading items of identical type.

+ Fixed a few necro spell drops. Annulment and Unholy Cancellation drop more frequently and Suppression now drops off the Bone Blade Master.

+ Fixed begin and end message for shaman spell - Viciousness of the Wolf.

+ Fixed pet equipment calculating penalty with wrong level value.

+ Fixed proc range on the Arrows Alaashiim.

+ Fixed some sheet recipes missing the word Ore for ingredient item.

+ Fixed stats on monk's Temperance, it may now be equipped/unequipped properly.

+ Fixed typo in Gutspiller Bracer.

+ Fixed typo preventing Adamantium Golem from spawning in Jakreth Jungle.

+ Fixed typos in secondary and tertiary class for Shubbenar, Fire Drake, Ancient Fire Drake, and Himmorlian Chask.

+ Fixed typos on FoF Chi Buff and Xal monk set power.

+ Fixed various skill/melee/spell range calculations.

+ Fixed Wyvern Arrow proc, cast range now equals arrow range.

+ Fixing enchanting of weapons with 100% penalty.

+ Flagged Shubben Garoul to be a unique spawn as intended.

+ Gave Leggings of Accomplishment the Artifact flag so it can be disenchanted too.

+ Increased cast time for shaman spells - Ferocity, Viciousness of the Wolf to 8 seconds (was 2).

+ Increased duration on Revealer Illusion spells (to 20 minutes).

+ Increased MaxStack on demon fangs to 50.

+ Increased spawn frequency of Perdurium Golem, Pharoah Tarkus.

+ Level 1 Necromancers now receive all their level 1 spells when they start.

+ Made a dialog update to the main MoD quest.

+ Made Nainn and Forli Greystone more friendly towards Monster Realm players.

+ Moved all NPC/Pet dialogs from chat to game window.

+ Pick pocketing now defaults to money if thief's inventory is full, halved pick pocket delay.

+ Powerless disenchanted items no longer show up in vendor lists.

+ Rearranged Chieftain Larn journal entry to make more sense.

+ Removed the power wield advancements from DK's list, since they do not receive this skill.

+ Upgraded to Python 2.5

+ All crafting skills now have a 2 second cooldown period

+ Thorvald Faran is now a stationary spawn.

+ Fixed Sharif Izelbin's realm flag so MoDs can complete quest.

+ Pick pocketing now only fails due to aggro if target isn't asleep or stunned.

+ Sleeping pick pocket targets now wake up on pick pocket success and failure.

+ Pick pocketing mobs which carry specially flagged items no longer yields in a double pick pocket.

+ Sleeping or stunned mobs are easier to pick pocket.

+ A mobs difficulty mod now directly affects chances to pick pocket it.

+ Added a pick pocket timer which starts on a pick pocket attempt. The timer does not directly prevent a successful pick pocket, but modifies the difficulty by its value which goes down with time. A higher level thief can pick pocket again earlier than a lower level, relative to mob level.

+ Increased pick pocket skillup chances, which only apply if a certain difficulty to pick pocket is given.

+ Advancement descriptions should no longer cover up the choose button due to inherited exclusions, inherited exclusions get no longer displayed.

+ Fixed a disconnection bug when trying a dialog more than allowed.

+ Fixed a bug with enchanting undead bane of a too high value.

+ Fixed a bug in message filtering on client - should solve some problems with lost messages.

+ Added durability support for crafting ingredients. If an item has more than one charge and is a recipe ingredient, the charges are considered its durability.

+ Moved Veerdakk Coin drop to Drakken Elite Assassin

+ Fixed Revealer's Combast Haste line of spells.

+ Added commands: /interact, /cast, /skill to in-game help window.

+ Fixed a spawnpoint in Anidaen causing mob to spawn in tree.

+ Updated Inquisitor Kraln's path to prevent him from getting stuck in the rocks.

+ Shoshen Loudra no longer spawns in the river.

+ Fixed collision problem in the Cruel Cavern and Trinst Sewer System.

+ Added missing damage bonus on melee criticals, which could lead to less damage on a critical than on a normal attack.

+ Finishing casting a spell with a projectile defined now uses the spellcast animation properly

+ NPCs now have their own begin casting message coloring.

+ Doubled the weapon skill advancement bonuses.

+ Fixed exclusion on Viciousness of the Wolf.

+ Fixed flag on spawns in Battle of Burning Field for targetting and AoE spells.

#1
12/14/2006 (11:33 am)
HECK YEAH! Congrats, Josh!!
#2
12/14/2006 (11:45 am)
Good news, congrats on the award as well as the new patch. You guys update content and the game so often, it's a good example of a well run MMO.
#3
12/14/2006 (11:59 am)
good lord, man, you don't ever sleep, do you?
#4
12/14/2006 (12:07 pm)
Congrats Josh! I was reading gametunnel the other day and saw that.

As much as I like MoM, I have to admit that "Fast Crawl" which got 1st, was a very creative solution to the quick fix needs of folks who may otherwise not be a casual game players, but don't have the time for an MMO.
#5
12/14/2006 (12:13 pm)
Thanks all :)

@Todd: I want to check out that "Fast Crawl" game... sounds like it could make a good inspiration for a TGB "Casual MMO" game with web integration :)
#6
12/14/2006 (12:34 pm)
Congrats! You and your team deserves the award.
#7
12/14/2006 (12:34 pm)
Congrats on the good review Josh. I am impressed at what Prarie Games has accomplished with MoM.

Well done.
#8
12/14/2006 (12:40 pm)
Congrats!
#9
12/14/2006 (12:47 pm)
Glad to see MoM doing so good, you've come a long ways Josh and there's still a long ways left to go.
Regards,
Dreamer
#10
12/14/2006 (2:33 pm)
WOW (or MoM), third place, that's great, well done man! That patch looks Yummy as well judging from the extensive list of additions!
#11
12/14/2006 (2:51 pm)
Congrats on the award Josh! You and Lara made a fantastic job

Christophe
#12
12/14/2006 (4:29 pm)
I love seeing the success you guys have had with MoM. Congratulations on the GameTunnel award! And, like it's been stated elsewhere, I also think not to have MoM up for Technical Excellence at IGF is insane.
#13
12/15/2006 (2:54 pm)
Thanks all... hey it is MoM's birthday today!!!! It's one year old today!!!

Happy Birthday MoM

Woot!
#14
12/16/2006 (3:13 am)
Happy Birthday MoM, new people might think we're saying happy birthday to out Mothers ;0)
#15
12/18/2006 (5:45 am)
Happy Birthday MoM!