Finally something to show
by Andrew Hull · 11/26/2006 (12:25 am) · 5 comments
I've been around these parts for a while, but never really had anything to show. Still don't have much, but I'm finally getting somewhere, albeit slowly.

If you can't tell, it's a frog. In a space suit. A simple project I came up with. Something to do with, possibly, frogs. Frogs in Space. So far just called... Frogs In Space!
Now all i need to do is texture it, and rig it. Oh, and i'm doing this in Blender, so any rigging or texturing advice for that would be much appreciated!


If you can't tell, it's a frog. In a space suit. A simple project I came up with. Something to do with, possibly, frogs. Frogs in Space. So far just called... Frogs In Space!
Now all i need to do is texture it, and rig it. Oh, and i'm doing this in Blender, so any rigging or texturing advice for that would be much appreciated!

About the author
#3
11/26/2006 (3:23 am)
@Edward: Sheesh.. why does it always have to be killing :D
#4
My favorite blender rigging tutorial is from blenderart.org - issue #2 page 16, Character Rigging and Animating blenderart.org/download.html
There's some good video tutorials out there, too www.users.on.net/~symes/gamedev/videotuts/videotuts.html
11/26/2006 (11:49 am)
Good work.My favorite blender rigging tutorial is from blenderart.org - issue #2 page 16, Character Rigging and Animating blenderart.org/download.html
There's some good video tutorials out there, too www.users.on.net/~symes/gamedev/videotuts/videotuts.html
#5
11/26/2006 (12:13 pm)
Good one, you can use your frog model with milkshape exporterwww.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5894's example bones. 
Torque Owner Edward Smith
Silencersoft