New major milestone
by Scott Coursey · 11/10/2006 (6:44 pm) · 4 comments
I just checked in my fixes to my game, The Raiders of Leeros, completing my 0.2 milestone: full networking.
As I'm not using any TGB/TGE networking other than the TCPObject, this is a very good step. The multiplayer support completed now includes the following features:
o Using a single computer for multiple players (ie, "hot seat").
o Seeing which servers are currently running via my Web site.
o Requesting a new server through the Web site (can request all setup options and password-protect it, if necessary).
o Stores all actions on the server in a transcript for emailing and analysis on the client (I haven't written in the playback of a transcript, yet - that'll come later).
In all, it's coming along very nicely.
My next milestone:
0.3: Full complement of units available and the magic system installed.
That should be a fun one to write.
I did release a demo of my 0.1 milestone, but I think I'll hold off until 0.4: An overhaul of the GUI elements to match the proper RoL theme is done. That shouldn't take too long... (I hope).
If you'd like to check out my Web site (which received a major rework as a result of my 0.2 milestone), visit www.CourseyTechnologies.com. You can request a server to come up (you need to register first), even though you can't do anything with it yet. It's timed to shut itself down after 60 minutes of idle time. Some of the settings (like the map name) are definitely bland (ie, "Test Map 1" and "Test Map 2" for the map names), but you can get the general idea.
Everything is data driven (PHP/MySQL), so expanding and making changes are very simple on my part (make a new map and it's up in a few minutes).
More and more fun...
--Scott Coursey
As I'm not using any TGB/TGE networking other than the TCPObject, this is a very good step. The multiplayer support completed now includes the following features:
o Using a single computer for multiple players (ie, "hot seat").
o Seeing which servers are currently running via my Web site.
o Requesting a new server through the Web site (can request all setup options and password-protect it, if necessary).
o Stores all actions on the server in a transcript for emailing and analysis on the client (I haven't written in the playback of a transcript, yet - that'll come later).
In all, it's coming along very nicely.
My next milestone:
0.3: Full complement of units available and the magic system installed.
That should be a fun one to write.
I did release a demo of my 0.1 milestone, but I think I'll hold off until 0.4: An overhaul of the GUI elements to match the proper RoL theme is done. That shouldn't take too long... (I hope).
If you'd like to check out my Web site (which received a major rework as a result of my 0.2 milestone), visit www.CourseyTechnologies.com. You can request a server to come up (you need to register first), even though you can't do anything with it yet. It's timed to shut itself down after 60 minutes of idle time. Some of the settings (like the map name) are definitely bland (ie, "Test Map 1" and "Test Map 2" for the map names), but you can get the general idea.
Everything is data driven (PHP/MySQL), so expanding and making changes are very simple on my part (make a new map and it's up in a few minutes).
More and more fun...
--Scott Coursey
About the author
#2
Thanks for the feedback.
11/10/2006 (6:57 pm)
Really? Whoops. I'll need to do some testing on it, then.Thanks for the feedback.
#3
11/10/2006 (7:25 pm)
Sounds like a very cool project! I hope to see more information about your progress in the future.
#4
11/11/2006 (1:45 am)
Ok. I've checked my site in Safari and Firefox. Both work fine now. Can't get to an MSIE box yet. Perhaps tomorrow.
Torque Owner Allyn "Mr_Bloodworth" Mcelrath