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NEW BEGINNING

by Christopher Enaboifo · 10/21/2006 (3:04 pm) · 1 comments

I just finished my finals and graduated as a mechanical engineer, boy am i free of academics.
Planning a series of things to do..... including concept write-ups and games.
I got this kick-ass XBLA concept this should rock if it sees the light of day on the Xbox live network, butt as usual we home developers never have funds and the professionals always think we are full of talk and no experience,.....,it sucks really.

Any news about the XNA cos i thought it will be turning out games by the minute, though i still havent gotten my hands on it, i am just stuck with Gamestudio which i am intending to do a lot stuff with, badass stuff cos i am a new-concepts-freak.......

Well i will be posting Help wanted adds soon so ya all just keep in touch....hmmm!should register my company soon... its called DARKGRAVITY.................. Ciao

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#1
10/21/2006 (6:41 pm)
XNA is the replacement for Managed DirectX, it's a set of class objects that let you develop games for Windows and Xbox. GameStudio is a set of addons to Visual C# Express that wrap some of the XNA functionality providing XNA template projects, a content pipeline, and the ability to deploy to the Xbox.

At first release games written with XNA and running on xbox will not be able to access the XBoxLive networking components or be listed on XLBA.

TorqueX is GarageGames toolset that works ontop of XNA to provide more robust game building and game engine features.

So I guess the thing i'm trying to say is, If your using gamestudio then your using XNA, I think you meant to ask about news on TorqueX, which I don't expect to be out before XNA 1.0 is out (XNA is still in beta), I don't have any inside information on that, that's just what makes sense to me.