Progress on various things
by James Thompson · 10/01/2006 (10:05 am) · 4 comments
Hey,
I've made a lot of progress on somethings, none on others and started some new projects :)
DawnOfMen
The biggie, this is currently high priority so its also the one i've made most progress on.
Im currently in the process of rolling out the latest build of DawnOfMen, cleverly named 0.9.8. This release is a major update.
Changelist
Bug fixes
* Swimming problem fix
* Many major weapon fixes
* Bows now all work
* Longbow's now actually re-load
* Health display now fixed
* Message box fixes
* Defenders now defend themselves
* Attackers wont attack teammates
Changes
* New items in the missions
* Crossbows set fire to buildings
* AI have separate datablocks to enable difficulty levels
* A few changes to the weather system
* Many minor changes to the options dialogue
* Both teams now have an equal amount of weapons
* Pulled out CG DRL in favour of GL DRL
* Implemented GL DRL
Additions
* Game difficulty levels
* New team logo's
Todo's
* Finish missions
* New screenshots for missions
* Character models
* Testing
See? Hardly any to-do's :)
Yeah! Its almost done
Photo's: www.dawnofmen.com/photo_gallery.htm
Demo should be up soon :)
Siege pack
I've got a bit done, but nothing major.
Mainly:
-> flammable interiors
-> 'destructible' interiors
When i get DawnOfMen done (3-4 weeks) this will be made top priority
Secret project
Finished
Full physx integration
No progress
Xfire integration
Stopped due to multiplatform issues
New! Advanced.fps
This is an advanced version of the fps starter kit.
More on this in the next blog
I've made a lot of progress on somethings, none on others and started some new projects :)
DawnOfMen
The biggie, this is currently high priority so its also the one i've made most progress on.
Im currently in the process of rolling out the latest build of DawnOfMen, cleverly named 0.9.8. This release is a major update.
Changelist
Bug fixes
* Swimming problem fix
* Many major weapon fixes
* Bows now all work
* Longbow's now actually re-load
* Health display now fixed
* Message box fixes
* Defenders now defend themselves
* Attackers wont attack teammates
Changes
* New items in the missions
* Crossbows set fire to buildings
* AI have separate datablocks to enable difficulty levels
* A few changes to the weather system
* Many minor changes to the options dialogue
* Both teams now have an equal amount of weapons
* Pulled out CG DRL in favour of GL DRL
* Implemented GL DRL
Additions
* Game difficulty levels
* New team logo's
Todo's
* Finish missions
* New screenshots for missions
* Character models
* Testing
See? Hardly any to-do's :)
Yeah! Its almost done
Photo's: www.dawnofmen.com/photo_gallery.htm
Demo should be up soon :)
Siege pack
I've got a bit done, but nothing major.
Mainly:
-> flammable interiors
-> 'destructible' interiors
When i get DawnOfMen done (3-4 weeks) this will be made top priority
Secret project
Finished
Full physx integration
No progress
Xfire integration
Stopped due to multiplatform issues
New! Advanced.fps
This is an advanced version of the fps starter kit.
More on this in the next blog
About the author
Been a programmer for a few years, started when I was quite young and got into it so carried on through my life. Currently studying at Kent Uni in Canterbury.
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#2
10/01/2006 (10:44 am)
Well, its like the starter.fps but with many additions, changes and bug fixes. All in script.
#3
11/21/2006 (11:03 pm)
Yeah Advanced FPS, um it sounds good, what is it?
#4
I take it you worked out what GL DRL is :)
11/22/2006 (7:34 am)
My next blog will have much more about thatI take it you worked out what GL DRL is :)
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