The idea
by Jody Byrd · 09/13/2006 (4:28 pm) · 3 comments
Stage 1: The Dream
Here are my disconnected notes:
My idea is to make a 2d game is the spirit of Autoduel. Set in the future, you are a driver for a package delivery service. You start out as a simple driver, and work your way up the ranks by completing assigments.
There are 5 domed city-states. Each with it own set of import/export rules. So, shipping cargo can be a pain. That's where Marduke's Over Land Delivery Service comes in. He can delivery your package without all the legal fuss. Just dont ask how.
The "how" is where you come in, Frederick Philips, with a shining new driver's license. As a driver for Marduke, you earn money delivering the rogue packages.
The cities are connected by a series of risen mega highways. basically long bridges over the land with no exits. The cops patrol those roads. Under these bridges, are the old roads. Most are not maintaned by the locals. Nor does the law patrol them.
You start out with a Drivers license, which allows you access to the highways. As you get in trouble, you can lose it, thus restricting highway access, and forcing you to take the back roads.
You do not start with a Gun license. This allows you to purchase weapons for you vehicle. Weapon ownership can be a crime in some cities.
Missions should be two fold. First, is to delivery the cargo to its destination, where you collect the money. Then you must make it back to a office to turn that money in. Thats when you get paid your share.
Vehicles should burn fuel, and guns should expend ammunition.
Here are my disconnected notes:
My idea is to make a 2d game is the spirit of Autoduel. Set in the future, you are a driver for a package delivery service. You start out as a simple driver, and work your way up the ranks by completing assigments.
There are 5 domed city-states. Each with it own set of import/export rules. So, shipping cargo can be a pain. That's where Marduke's Over Land Delivery Service comes in. He can delivery your package without all the legal fuss. Just dont ask how.
The "how" is where you come in, Frederick Philips, with a shining new driver's license. As a driver for Marduke, you earn money delivering the rogue packages.
The cities are connected by a series of risen mega highways. basically long bridges over the land with no exits. The cops patrol those roads. Under these bridges, are the old roads. Most are not maintaned by the locals. Nor does the law patrol them.
You start out with a Drivers license, which allows you access to the highways. As you get in trouble, you can lose it, thus restricting highway access, and forcing you to take the back roads.
You do not start with a Gun license. This allows you to purchase weapons for you vehicle. Weapon ownership can be a crime in some cities.
Missions should be two fold. First, is to delivery the cargo to its destination, where you collect the money. Then you must make it back to a office to turn that money in. Thats when you get paid your share.
Vehicles should burn fuel, and guns should expend ammunition.
About the author
#2
09/13/2006 (5:28 pm)
I've thought about creating a game like this in TGB, with a post apocalyptic feel (big fan of Fallout, Road Warrior and anything PA :). There is a game semi-like it called Mexican Motor Mafia, might want to check that out for ideas.
#3
09/13/2006 (10:23 pm)
Autoduel was a fantastic game - I played it on the C64 with my brother. I loved the fact that it also had casinos that you could gamble in. This could be a great update of a classic.
Torque Owner Ben Sparks (Warspawn)
Oh and I think that there should be some old towns out in the wasteland where you can do the really dirty delivery jobs :D