Game Development Community

Oust News

by Jeremy Alessi · 08/29/2006 (1:55 am) · 2 comments

A decent amount of progress has been made on Oust since last IGC.

- 1.4 Build
- TSE Build
- Numerous Gameplay Tweaks


On the whole not much that anyone would notice too much actually...

With 2 exceptions!

- XBox 360 Gamepad Mapped (now it's a real game)
- A Growing Pile of Characters Modeled by Jeremy Davis & Animated by James O'Brien

Which brings me to the point of this .plan/blog!


We actually need that pile of characters to be TEXTURED (best Office Space boss voice) YEAH ...

OK, that was lame... but what isn't lame is this... g

Right right...saying that that would be lame as well.

Bottom-line the game is great and we're looking for a great texture artist to match. Contact me if you're interested.

jeremya AT alessigames.com

#1
08/29/2006 (8:22 am)
Quote:- XBox 360 Gamepad Mapped (now it's a real game)
As a PC gamer I rather resent that.
#2
08/29/2006 (8:51 am)
Whoops! No fouls intended : (