Torque Script Example Guide (TSEG Project)
by Areal Person · 08/25/2006 (8:41 am) · 7 comments
The TSEG project ("Torque Script Example Guide"). is being designed to provide example code snipits
showing how to implement basic/fundemental scripting features. The code snipits would have instructions showing dependiencies & config setup.
Possiably the project would go to TDN when enough structure has been developed.
TSEG uses a simple code base layout called the "Feature.Lab", this directory structure
provides a base for adding each script example. It also provides a very controlled/clean way
to isolate functionality. In turn This provides a way for the developer to easly use that specific script feature in there game. It will also serves as a foundation for a CASE system in phase II that will interface and provide
a GUI toolkit that functions as a RAD extention.
A Call for Snipits.
If anyone has ANY example game scripts that they feel are "Black Boxed" enough, please send them to
me. know matter how small or simple you think they are. I will compile them into the structure and document them for the community.
Thank you,
Mark - AKA - Areal Person
Email: deleteallusers@hotmail.com
showing how to implement basic/fundemental scripting features. The code snipits would have instructions showing dependiencies & config setup.
Possiably the project would go to TDN when enough structure has been developed.
TSEG uses a simple code base layout called the "Feature.Lab", this directory structure
provides a base for adding each script example. It also provides a very controlled/clean way
to isolate functionality. In turn This provides a way for the developer to easly use that specific script feature in there game. It will also serves as a foundation for a CASE system in phase II that will interface and provide
a GUI toolkit that functions as a RAD extention.
A Call for Snipits.
If anyone has ANY example game scripts that they feel are "Black Boxed" enough, please send them to
me. know matter how small or simple you think they are. I will compile them into the structure and document them for the community.
Thank you,
Mark - AKA - Areal Person
Email: deleteallusers@hotmail.com
#2
08/25/2006 (9:24 am)
Great idea! It's easy to get lost in the resources and forums, it would be nice to have good examples all in one place. I don't know if I'll have anything to add, but I look forward to using it!
#3
08/25/2006 (9:47 am)
This sounds good :)
#4
If that's really your name I apologize, I think that's terrific.
08/25/2006 (9:57 am)
I was half kidding thanks to the person's name. Are you a real person? LoLIf that's really your name I apologize, I think that's terrific.
#5
Ha, Ha.. My name is Mark, Areal is my handle :)
My email address is deleteallusers@hotmail.com
Ua... No offence intended :) - It got me tons of free space when I set it up :)
the admin was afraid to delete it... Go figure.
Thanks,
-Mark - AKA - Areal Person
08/25/2006 (10:23 am)
I'm setting up my website now for the project. I'll post it in a moment.Ha, Ha.. My name is Mark, Areal is my handle :)
My email address is deleteallusers@hotmail.com
Ua... No offence intended :) - It got me tons of free space when I set it up :)
the admin was afraid to delete it... Go figure.
Thanks,
-Mark - AKA - Areal Person
#6
tork.beffy.de/tge_snipits/
Good luck with it :)
08/25/2006 (11:58 am)
Hey, I've tried something similar once, too... but ended up being the only one posting anything :Ptork.beffy.de/tge_snipits/
Good luck with it :)
#7
11/29/2006 (10:28 am)
Any chance you can build the script examples upon the base project provided by GG when you download the SDK?
Torque Owner John Rockefeller