RPG Perfection!
by Kevin James · 08/07/2006 (11:21 am) · 8 comments
I have played many, many games. I started playing games when I was knee high to a grass hopper and have since. As a child in the DOS OS I could type the right keys to start whichever game I wanted, lol. Those were the days. . .
Since then, I've decided that my favorite genre is the role playing game. More specifically, action RPGs. I'm not one for turn-based "action" but I have played those enough to know that I like real-time much better.
Some of my favorite RPG's are the Elderscrolls, Neverwinter Nights, and Freelancer. While the playing field for these games is huge (Morrowind, Oblivian and Freelancer especially), I find most of them lack the ability for your character to change the world in whatever way they want. I dream of a game where you can change polotics, economics, enviroments, relationships, ect. in whatever pleases you, by your actions and words. A world perhaps smaller than Vvardenfell in Morrowind, but more freeform and dynamic. The freedom to be whatever you want, in many different ways. The rise and fall of empires and kings, villians and heroes. I dream of myself creating that game, but for an indie to create the most freeform RPG in the universe, that would be a miracle. Not that miracles are 100% impossible, but only 100% improbable.
Thanks for reading my ramble!
Since then, I've decided that my favorite genre is the role playing game. More specifically, action RPGs. I'm not one for turn-based "action" but I have played those enough to know that I like real-time much better.
Some of my favorite RPG's are the Elderscrolls, Neverwinter Nights, and Freelancer. While the playing field for these games is huge (Morrowind, Oblivian and Freelancer especially), I find most of them lack the ability for your character to change the world in whatever way they want. I dream of a game where you can change polotics, economics, enviroments, relationships, ect. in whatever pleases you, by your actions and words. A world perhaps smaller than Vvardenfell in Morrowind, but more freeform and dynamic. The freedom to be whatever you want, in many different ways. The rise and fall of empires and kings, villians and heroes. I dream of myself creating that game, but for an indie to create the most freeform RPG in the universe, that would be a miracle. Not that miracles are 100% impossible, but only 100% improbable.
Thanks for reading my ramble!
About the author
Hobbyist game developer -- free and open source games FTW.
#2
I actually think that a game like you're talking about being made by an Indie is more like 90% improbable. Maybe 85.
08/07/2006 (11:51 am)
Freelancer was a good game, though I've never been able to finish it. The first time I played I was forced to reformat my computer. The second time I made it all the way to the point where you're forced to abandon you're ship and you basically have to start all over again. I had a great ship setup by then, losing it didn't sit well with me and I haven't been able to load the game up since.I actually think that a game like you're talking about being made by an Indie is more like 90% improbable. Maybe 85.
#3
It seems to me that the freedom to do what you want in a game would require more options and less rules for the player. Don't set a main goal for everyone to accomplish, just give them a world to shape any way they want.
08/07/2006 (11:55 am)
Freelancer is one of the greatest games of all time. I have beaten it twice, and find that it's the perfect blend of action and RPG. (Plus, the space genre is by far my favorite.)It seems to me that the freedom to do what you want in a game would require more options and less rules for the player. Don't set a main goal for everyone to accomplish, just give them a world to shape any way they want.
#4
Freelancer is indeed a good blend of genres. It also has breathtaking visuals and the performance is awesome!
@Scott
Maybe you're right, depending on how detailed your graphics are, and how changeable the world actually is.
@Tim
Unforunately I never had the joy of playing the Fallout series. . .
08/07/2006 (1:25 pm)
@PlagueFreelancer is indeed a good blend of genres. It also has breathtaking visuals and the performance is awesome!
@Scott
Maybe you're right, depending on how detailed your graphics are, and how changeable the world actually is.
@Tim
Unforunately I never had the joy of playing the Fallout series. . .
#5
08/07/2006 (2:20 pm)
You mean Bethesda isn't going to do something with the Fallout IP they bought?
#6
and a good example of a game that allows the players to dictate what happens in the world they play in is EVE Online. besides being a pretty awesome space sim, its loaded with tools that allow players to create and control and manipulate pretty much anything you could want (in a futuristic scifi setting).
08/07/2006 (2:31 pm)
not to derail the focus of this post - but i'm pretty sure Bethesda is working on a new Fallout game as we speak.and a good example of a game that allows the players to dictate what happens in the world they play in is EVE Online. besides being a pretty awesome space sim, its loaded with tools that allow players to create and control and manipulate pretty much anything you could want (in a futuristic scifi setting).
#7
08/07/2006 (2:47 pm)
@Tim Heldna: Bethesda *are* working on another Fallout as we speak. Cant provide a link or quote, but they are.
#8
That sounds cool. I believe it's much easier to create a dynamic world if PC's make up most of the population. Such as any MMORPG.
08/07/2006 (4:38 pm)
@MattThat sounds cool. I believe it's much easier to create a dynamic world if PC's make up most of the population. Such as any MMORPG.
Torque Owner Tim Heldna