Game Development Community

It's been an incredible ride.

by Jay Moore · 07/28/2006 (7:17 pm) · 63 comments

It is with mixed emotions that I'm announcing my departure from the Garage to pursue new opportunities.

I will always consider the last four years of my life a great legacy, pulling off the first IGC in 5 weeks, a few weeks later launching the first Torque games, first GG booth to GDC 2003... Now what seems like a moment later, we have a Torque community of over 70,000, new logos for GG and Torque, new website look, two additional engines, a bunch of content packs, MB on millions of Macs, more great games - even on console, more great IGCs and way too many conferences later, I feel like I've seen the most amazing years of GG even though I know there is much more to come.

Getting any company through the startup phase or as I like to call it for GG the starve-up phase takes a fierce entrepreneurial commitment and vision for how things can be different. It has been my privilege to be the Evangelist out spreading the word and connecting with our community and partners. Today, I find what we started out proclaiming as a vision for the future is now an anthem shared by the many in the industry including Microsoft. There is always more to do, but the question of if we could realize our vision, build this enterprise or build a vibrant sustainable Independent Game Dev. segment of the industry are all visions that seem inevitable if not already realized.

I count the relationships I've built with many of you to be my most important accomplishment. Seeing you succeed, as I'm confident that many of you will, is what will make this endeavor all worthwhile. I hope many of these relationships grow over time.

It is with a great sense of accomplishment I pass the Wrench off to my partners to take this enterprise on to be a mature well managed organization. I know that more great innovation is still to come out of the Garage and I'm glad to have been a part of Changing the way games are made and played.

About the author

Serial / parallel entrepreneur, insight merchant, sailor and red wine enthusiast. Co-founder of BitRaider, out to change the game. An original partner in GarageGames and hosted Indie Game Con `02-`05.

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#61
08/01/2006 (7:15 am)
Best of luck in your endeavors. Of course, it's hard to leave family. Because family will track you down and nag you about Aunt Betty's drinking and how uncle Mortie should keep his hands off the nurses in the old folks home or how little Timmy created Oragami Master, a new game about folding paper into puzzle-solving pieces.

So I'm sure we'll see you around--even if you're running the other way!
#62
08/05/2006 (10:21 pm)
I'm late to the party, but Jay, you will be missed. You've helped me out more than once, and brought an energetic professionalism to the table that makes people believe this crazy idea just might work! Count me among the curious RE: your next venture.
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