StarSiege: 2845 Screenshots - 56k beware
by Benjamin Graner · 07/28/2006 (8:29 am) · 16 comments
Just wanted to post some of the 'WIP' screenshots since people here may not have seen them.
FYI these are all TGE, we'll be moving to TSE at a later date.
There's also a video showing off the flyer at www.starsiege2845.com/forums/index.php?showtopic=13283.
Screens:


























Hope you liked them.
FYI these are all TGE, we'll be moving to TSE at a later date.
There's also a video showing off the flyer at www.starsiege2845.com/forums/index.php?showtopic=13283.
Screens:


























Hope you liked them.
#2
07/28/2006 (8:47 am)
Wow nice, can't wait to see the game with TSE :)
#3
I loved them. Can't say any more, too lost for words.
07/28/2006 (9:01 am)
Quote:
Hope you liked them.
I loved them. Can't say any more, too lost for words.
#4
07/28/2006 (9:11 am)
This makes me curious as to why Plasmatic quit the team... Its developing so well.
#5
07/28/2006 (9:16 am)
nice mechs, and nice environments
#6
SWEET!!! And really great use of the environment pack! Makes me very happy to see. :O)
07/28/2006 (9:29 am)
Benjamin,SWEET!!! And really great use of the environment pack! Makes me very happy to see. :O)
#7
However, in spite of that, I do have some nits to pick.
In the 2nd, 6th, 7th, and 10th pictures you have something I refer to as splotchy ground. I'm sure if you look at them, you'll see what I mean. The thing is though that I hate splotchy ground. I'm not sure if you do, but to me, it looks extremely ugly. If you'd like, I am totally willing to redo those textures so that they're not so ugly and splotchy. No cost either. I've got some knowledge when it comes to texturing and I'd really love to help you get rid of your splotchy ground.
Please contact me Ben. I prefer e-mail but AIM chat is also pretty good. I hope I can help.
ALSO: I'd recommend a little bit of baked in lighting on those textures. I know that in TSE, the lighting will be more pronounced but those textures looks pretty flat right now. I recommend you either use global illumination or a light up on the top of them. Even with real-time shading that you'll be benefitting from in TSE, things tend to be illuminated so uniformly most of the time that most of the depth has to come from the texture anyway. You'd definitely benefit from some texture baking.
07/28/2006 (10:12 am)
Most of that looks AWESOME.However, in spite of that, I do have some nits to pick.
In the 2nd, 6th, 7th, and 10th pictures you have something I refer to as splotchy ground. I'm sure if you look at them, you'll see what I mean. The thing is though that I hate splotchy ground. I'm not sure if you do, but to me, it looks extremely ugly. If you'd like, I am totally willing to redo those textures so that they're not so ugly and splotchy. No cost either. I've got some knowledge when it comes to texturing and I'd really love to help you get rid of your splotchy ground.
Please contact me Ben. I prefer e-mail but AIM chat is also pretty good. I hope I can help.
ALSO: I'd recommend a little bit of baked in lighting on those textures. I know that in TSE, the lighting will be more pronounced but those textures looks pretty flat right now. I recommend you either use global illumination or a light up on the top of them. Even with real-time shading that you'll be benefitting from in TSE, things tend to be illuminated so uniformly most of the time that most of the depth has to come from the texture anyway. You'd definitely benefit from some texture baking.
#8
but great job can't wait to see a movie teaser.
07/28/2006 (11:55 am)
This look amazing i think this is one the best games i seen on the torque engine, it almost look next gen.but great job can't wait to see a movie teaser.
#9
07/28/2006 (1:38 pm)
Looking sharp
#10
07/28/2006 (1:59 pm)
Looking great!... drool.... ;-)
#11
07/28/2006 (5:43 pm)
I don't see the reason to move to TSE... except for some *extra* graphic goodness. It's pretty good looking as it is!
#12
BTW, 2845 screenshots is prolly too many to put in a blog post :]
07/28/2006 (8:13 pm)
wow, looks very nice!BTW, 2845 screenshots is prolly too many to put in a blog post :]
#13
Can't wait to hear more about it :)
-Nitrogen
07/29/2006 (10:32 pm)
Wow. I'm impressed. I've been following the game for awhile but had no idea it was coming along so nicely. As was said, I don't see why you need to switch to TSE. In it's current state it looks better than a lot of games I've played. If you want to switch over, that's up to you, but if you ask me it looks more than good enough as it is.Can't wait to hear more about it :)
-Nitrogen
#14
07/29/2006 (11:51 pm)
I really like the skies in these pictures. They look really good.
#15
07/31/2006 (12:26 am)
Wow. Just wow. Nice work!
#16
that blue mech reminds me of the robocop 1 movie cop mech
cheers
03/28/2007 (5:35 pm)
those absolutely outstanding ..that blue mech reminds me of the robocop 1 movie cop mech
cheers

Torque 3D Owner Eric Forhan
I was wondering just yesterday if this project was still in the works (you've been quiet). I'm glad to see it is. :)