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TGE Browser Plugin Online

by Neil Marshall · 07/19/2006 (1:49 pm) · 51 comments

It's TGE Browser Plugin time again...

tdn.garagegames.com/wiki/images/b/bd/TGEPlugin.jpg
* TDN Resource Page
* The code itself
* A Live example


Even though I haven't written a plan/blog in a while, I've still been working on the code. I finally got most of it working today and put it online for people to try out/download and mess around with. It would be great if people could test out, not only the live example, but the source code as well. I'm interested in knowing if all the steps on the wiki actually work for other people. I'm sure I've missed SOMETHING.

Known Bugs:
The plugin will crash when you close the tab/window which houses it in Firefox. If someone could help me with this one it would be fantastic. :)

Thats it!

- NeilM
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#1
07/19/2006 (1:57 pm)
That's pretty awesome!
#2
07/19/2006 (2:16 pm)
Wow, that opens up a lot of possibilities. Nice work!
#3
07/19/2006 (2:22 pm)
Absolute utter awesomeness!!!!!
#4
07/19/2006 (2:29 pm)
Super Sweet.
#5
07/19/2006 (2:39 pm)
Neil : can't you catch the tab/window closing event, and then send a proper event to the plugin who will then send one to TGE ?
#6
07/19/2006 (2:54 pm)
I can tell someone has been working hard =D
#7
07/19/2006 (3:06 pm)
Great work, Neil!
#8
07/19/2006 (3:33 pm)
opens up a ton of opportunities. nice!
#9
07/19/2006 (4:47 pm)
That, is awesome!

Is there a way to capture the scroll wheel on the mouse, so that the browser doesn't scroll?
#10
07/19/2006 (4:50 pm)
i've just tested it with FF.. got online on "master server"... played a bit.. that cool!

Neil, it's great stuff you do! ;)

btw, I have a problems with "chat" while in game. I need to press alt+tab then back then click on "game" to be able to type in chat...
but anyway - so far it's really great!
#11
07/19/2006 (5:14 pm)
Works fine in Firefox, but it didn't work in Opera for me.
#12
07/19/2006 (6:09 pm)
Awesome Neil!! You keep making great progress... keep us posted!
#13
07/19/2006 (6:11 pm)
Nicolas, it`s not the fact that I have to send the quit event to the plugin, there is something going on in ram that I`m not seeing on my main dev box. I see it on every other machine though.

Unsung Zero, I trap the mouse wheel event in IE when it`s in the 3D view (not when it`s in the 2D one) but I haven`t figured out how to do it in Firefox yet. If anyone knows please let me know. I think the browser window is getting the event instead of the plugin.

bank, I never thought to look at chat. I`ll take a look at it tomorrow.

Mincetro, thanks for letting me know. I have only tried to load it in opera once a few months back. I don`t know the browser well enough yet to say one way or the other why it`s not working. I`ll look into it as soon as I can.
#14
07/19/2006 (11:56 pm)
hang up in mozilla 1.7 while File Downloading on 100%.

Anyways, great Job
#15
07/21/2006 (9:24 am)
Does this work on linux though? I'm guessing probably not yet....
#16
07/21/2006 (10:03 am)
No, someone would have to port it. It could though.
#17
07/22/2006 (6:31 am)
will this code work with TBG as well?
#18
07/22/2006 (9:01 am)
I wouldn't know if it work work in TGB. I don't have a license for that product. I'm sure it could be ported if you have the C++ code.
#19
08/10/2006 (10:08 pm)
I was thrilled with this project. However, I tried to compile the source codes in Visual Studio 2005 without success. I guess there is something incompatible with 2003 version. Any help?

c:\torque\plugin\engine\np3dplugin\ax3DPlugin.h(116) : warning C4581: deprecated behavior: '"apartment"' replaced with 'apartment' to process attribute
c:\torque\plugin\engine\np3dplugin\ax3DPlugin.h(125) : error C2337: 'support_error_info' : attribute not found
c:\torque\plugin\engine\np3dplugin\ax3DPlugin.h(125) : error C2337: 'registration_script' : attribute not found
c:\torque\plugin\engine\np3dplugin\ax3DPlugin.h(125) : fatal error C1903: unable to recover from previous error(s); stopping compilation
#20
08/11/2006 (7:36 am)
Sorry, I can't help you, I don't have 2005.
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