The Process of Learning Part Duex
by Doug Linley · 06/30/2006 (1:31 pm) · 1 comments
Well, I've spent a lot of the last week getting to know TGB. It's been a very pleasant experience thus far. I've decided that I would add to the Whack-A-Mole demo in order to learn more about developing with TGB. I've added a main menu to the front of the game and I've changed the button graphics on the level ending screen. I've also changed things at the end of the game. Before it basically just froze in place. Now I let it run through what it's doing, then I exec a script that handles all of the end of level stuff.
There are quite a few more features I want to add to it before it's done. I want to have five levels and handle smooth transitions between all of them. One idea is to have the wooden scoreboard slide in from the left side, but I'm not quite sure how to do that with a GUI yet.
I recently bought Overlord and put all of the tasks in there. It's pretty nice so far.
Here is a pic of the new main menu I made. Hover and click animations are in the game now too.

There are quite a few more features I want to add to it before it's done. I want to have five levels and handle smooth transitions between all of them. One idea is to have the wooden scoreboard slide in from the left side, but I'm not quite sure how to do that with a GUI yet.
I recently bought Overlord and put all of the tasks in there. It's pretty nice so far.
Here is a pic of the new main menu I made. Hover and click animations are in the game now too.

About the author
Recent Blogs
• Whack-A-Mole TGB Modification• Next Project Underway
• Project One Down
• Coding Frenzy
• The Process of Learning
Torque Owner Benjamin Bradley