Ironfoot Content Pack
by PuG · 05/31/2006 (3:04 am) · 7 comments

Very much work in progress - the new Ironfoot RTS Style Content Package.
A small preview sample of the new lowpolygon building pack, which includes and range of structures such as fortifications (pill boxes, Dug outs etc), walls & fencing, housing and various buildings, crates, pallets, oil drums along with other details you might find in urban and rural areas.
All textures range from a size of 64 to no larger than 512 pixels, and a standard building is between 30 - 50 polygons. Currently being tested within TGE 1.4 and TSE - model source files will be included.
Currently looking towards early to mid June for release.
More previews and information coming soon!
About the author
#2
05/31/2006 (4:59 am)
Would they work in a FPS game, or is the quality only suited for RTS games?
#3
Yes & No, some of the smaller buildings do withhold their texture quality due the physical size as standard (for instance the front row of builds in the picture above are fine if you walk around them ingame) - structures such as the Warehouses and Apartments aren't as suitable due to the surface scales and UV map sizes (but of course you could increase the texture resolution to help prevent blurring), but I do have a couple of buildings that have been designed with FFS in mind, but won't be included with the first package.
Regards,
05/31/2006 (5:45 am)
Thanks :)Yes & No, some of the smaller buildings do withhold their texture quality due the physical size as standard (for instance the front row of builds in the picture above are fine if you walk around them ingame) - structures such as the Warehouses and Apartments aren't as suitable due to the surface scales and UV map sizes (but of course you could increase the texture resolution to help prevent blurring), but I do have a couple of buildings that have been designed with FFS in mind, but won't be included with the first package.
Regards,
#4
I'd be interested in a pack containing this style of buildings for FPSes, if you ever feel like creating one.
05/31/2006 (10:49 am)
James,I'd be interested in a pack containing this style of buildings for FPSes, if you ever feel like creating one.
#5
05/31/2006 (12:23 pm)
I think there would be alot of interest in FPS style of these building types as well. I know I'd be all over um!
#6
05/31/2006 (12:37 pm)
Yes, I need as many realistic-looking urban buildings I can get for my FPS. I don't use the RTS kit. The pictures look great, anyway.
#7
Certainly looking forward to Torque Constructor.
05/31/2006 (2:51 pm)
I had started on a basic Urban FFS content pack similar to the picture above many months ago, but at the time had give up due to QuArK issues with missing Textures. Once this it out the door I might dig up some of the buildings and see what can be done.Certainly looking forward to Torque Constructor.

Torque Owner Mark McCoy