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Take a Walk on Mars (3rd time

by Nicholas Davis · 05/16/2006 (10:13 pm) · 11 comments

Edited, copying from note pad did not work either so this is a manual attempt with no (',...)

Its human nature to go to do to explore to fulfill our Freudian id and propitiate our hunger for knowledge. However no matter how recurrently we dream of doing great things such as discover or to even to learn something new we tend to become side tracked by the normal everyday world. And our quest for knowledge outside this realm, this world is dampened by the lack of technology to take us to the places we can only experience through Hollywood and its surrealistic esque. We hope to change this.

MAFE Studios has been diligently working for the past three years on a unique adventure to see the unimaginable. Unfortunately we cannot send someone to space but we can get you there interactively. Welcome, Take a Walk on Mars series volume 1.

The Take a Walk series has capture and defined over 640,800 lines of raw satellite data with permission from various resources to generate the first ever interactively fully mapped Martian surface. And as of E3 we set a milestone by converting the last section to allow anyone to walk the surface from one end to the other.

Take a Walk on Mars is an experience like no other. The ability to climb Olympus Mons, or scale down the five mile deep walls of Valles Marineris is simply breathtaking. And with the fidelity and acuity of Torque Engine we have been able to make it all happen with realistic life-like detail.

So keep looking to the stars and keep and checking here for more details, as the Take a Walk series blooms and acts as the facade sounding to a greater and even more awe compelling franchise.

For more information I can be reached at ndavis@mafestudios.com

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#1
05/16/2006 (10:15 pm)
Okay, I am not sure whats going on but my post keeps eating it.
#2
05/16/2006 (10:15 pm)
It
#3
05/16/2006 (10:20 pm)
Damn, its the Punctuation

[quote] It
#4
05/16/2006 (10:21 pm)
[quote] Its human nature to go, to do, to explore, to fulfill our Freudian id and propitiate our hunger for knowledge. However, no matter how recurrently we dream of doing great things such as discover or to even to learn something new, we tend to become side tracked by the normal everyday world. And our quest for knowledge outside this realm, this world, is dampened by the lack of technology to take us to the places we can only experience through Hollywood and its surrealistic esque. We hope to change this.

MAFE Studios has been diligently working for the past three years on a unique adventure to see the unimaginable. Unfortunately, we cannot send someone to space but we can get you there interactively. Welcome, Take a Walk on Mars series volume 1.

The Take a Walk series has capture and defined over 640,800 lines of raw satellite data with permission from various resources to generate the first ever interactively, fully mapped Martian surface. And as of E3 we set a milestone by converting the last section to allow anyone to walk the surface from one end to the other.

Take a Walk on Mars is an experience like no other. The ability to climb Olympus Mons, or scale down the five mile deep walls of Valles Marineris is simply breathtaking. And with the fidelity and acuity of Torque Engine we have been able to make it all happen with realistic life-like detail.

So keep looking to the stars and keep and checking here for more details, as the Take a Walk series blooms and acts as the fa
#5
05/16/2006 (10:22 pm)
its late I give up until tommorow
#6
05/16/2006 (10:39 pm)
Apparently still some bugs left for Rick to fix after the database upgrade.

Also posting national characters still fubars the posting - so dont feel sad. But please edit your existing post - not post another one. There is a small edit icon in the corner.

Rick: please please fix this!
#7
05/16/2006 (11:20 pm)
It does that if you copy and paste from MS Word. It's the ' and the , I think.
#8
05/17/2006 (12:45 am)
Try typing it in Notepad not in MS Word.
#9
05/17/2006 (1:22 am)
Keep in mind, there is an edit button you can use, rather than continually reposting your .plan (which tends to drop other, possibly more useful .plan's from the Blog list).
#10
05/17/2006 (3:12 am)
@Jeremy - its not only that. Its also when you type things in directly. There are some Danish and Swedish characters that if entered into the form on the webpage will cut off the messages after that
#11
05/17/2006 (11:25 pm)
I've been working on somethng similiar, but in TSE.
I've had some trouble but i've rendered Mon's Olympus in tse.