TGB Bounties Extended!
by Matthew Langley · 05/16/2006 (3:59 am) · 3 comments

TGB Bounties extended until Friday
We have gotten a great response and wanted to give everyone a last chance. There have been some great submissions so far for the TGB bounties, as you can see! They are outlined as followed:
bounties can be reached here. Ensure you are looking at "TGB Bounties" in the top right.
Art
Puzzle Art - Nauris Krauze
Breakout Mini-Game Art - Arland 'sydney075'
Animated Fish - Phil Mansfield
Tile Map Set - Djaggernaut
Wack-A-Mole Mini-Game Art
Shape Sprites
Doc
Wack-A-Mole Mini-Game Tutorial - Michael Woerister
A huge thanks goes out to to those from the community who have submited bounties, simply outstanding work... also be sure to check if there are any updates on bounties you may have already submited work for, feel free to also e-mail me directly if you have any questions:
mattl@garagegames.com
There still are plenty more bounties to be done, inlucindg art, code, and docs. In fact we just added three new doc bounties to the list, these are feature mini tutorials that are tied to the Level Builder. These tutorials should be samples of how to add one type of aspect to your level (such as a Scroller or Tile Map) and should cover all details about customize that object.
About three days remaining until we have cut off bounty submissions. We know there are a lot of talented community members out there that enjoy TGB. This is probably your best chance to contribute to the Torque Game Builder (and community) while receiving a paid bounty in return :)
Hope to see some great bounty submissions,
- Matt L.
About the author
I Manage and Lead Tool Development for Torque 3D and R&D 3D tool products at GarageGames
#2
Just wondering,
-Charlie
05/16/2006 (9:49 pm)
So when will we be able to get our hands on some of these things for our own use? are they going to be free to users or are there going to be costs involved?Just wondering,
-Charlie
Torque Owner Arland (Barry) Woodham