Game Development Community

Logos and websites are FUN!

by Mark · 05/15/2006 (1:18 am) · 7 comments

Ike is being renamed to Creature Magic.

After careful consideration of the project, I decided playing as a monkey and collecting fruit and objects just is not fun, or not fun enough anyway. The game is progressing somewhat, externally anyway.

I was able to create a website for the project and a logo. for the game.

Creature Magic Official Website (unfinished)

I know I know, I make my websites wierdly, but it's not meant to be anything special. View, read, buy. Very straightforward, no need for anything special.

I also made a quick logo for it

Really not sure if I'll keep it, but I love the text so I'll leave that as is.

www.creaturemagic.com/graphics/LogoBig.bmp
Anyway, I also registered a server at 1and1.com. I HIGHLY suggest you choose these guys, I'm having a ball with this.

As for Creature Magic, I hope I'll have more to say in the coming days.

#1
05/15/2006 (1:41 am)
Wow, 1MB for an image. You do know you can use JPGs on the web?
#2
05/15/2006 (2:33 am)
lol a 1 megabyte .bmp on the web :) never seen that before

I do like the text in that logo too, but other than that it looks a little bit low-res and jaggy.
#3
05/15/2006 (5:36 am)
1and1 guys sucks :( We had an EXTREME amount of problems with them, and a huge delay (about 1 months). I am HIGHLY not recommended to work with them, unless you are US citizent. In other words, they are great deal for US citizents, but a crap for the rest of the world.
#4
05/15/2006 (6:41 am)
hahaha, when I save as JPG even in full quality, the colors get strange. It's also for press releases.
#5
05/15/2006 (8:10 am)
If you don't have photoshop, either get it or try GIMP in the mean time. win-Gimp works great. For press releases you want to make the *.bmp available on your webpage and try saving your logo as a *.gif.

Quck Image Lesson
*.bmp = lossless format - for pixle-perfect reproduction - NOT everyday use
*.jpg = photos / screenshots
*.gif = text / fine or detailed lines / cartoons / hand-drawn image
*.png = "The FREE gif" (even though gif is free now also). Similar to GIF but also acceptable for *.jpg that needs transparency

the bottom 3 will compress the image. The different ways that they do that is what makes different formats good for different applications.

try making the Creature Magic banner on you page with a *.gif and *png and see which of those two looks best. It will be a bigger file but I think the logo will look better.

[end lesson]



For the webpage: I would separate each section: news, info, purchase, media, forums, screenshots into a different page. The current navigation bar will suffice, but try adding a basic hover effect, and maybe make it a little bigger (font size) or BOLD to draw attention to it. The navigation and banners should will remain on each page as a header. You need some kind of "footer" at the bottom, even just a bold line to visually say "this is the end of the page".

The TimesNewRoman is ok for headers ("Recent News") but for main text use arial or helvetica ( though it helps to spell them right ;-).. ( Serif fonts are for print; sans-serif fonts for the computer-screen). Don't be afraid to go a pt-size bigger with your main-text, I wouldn't go smaller. I also like to "justify" paragraphs but it's optional.

I really like the narrow text boxes - I would make the pink borders around them only 1 or 2px wide, but thats me.

Try those ideas out. For the least amount of time - your page will look A LOT sharper. Hope that helps - got to run! :-)

ps. when do we get to see the first trailer??? I'm looking forward to it.
#6
05/15/2006 (9:12 am)
Thanks for your suggestions Steven! I will definately have to take them into consideration, as I was notified about some points you have made elsewhere as well.

As for the trailer, gosh I'd love to know the answer to that.
#7
05/15/2006 (10:46 am)
Quote:as I was notified about some points you have made elsewhere as well.

heh. not sure if thats a good thing or a bad thing. :-P My web-design experience was rather hard-earned though - so I try to save other people some of the time I spent learning.

Good Luck with the project. :-)