Game Development Community

TGE Browser Plugin

by Neil Marshall · 04/24/2006 (1:54 pm) · 2 comments

I actually slid this online friday afternoon, but didn't have a chance to update TDN until today. I have a compiled version with a basic installer which is available here. Install it into a fresh Torque Demo example directory. To get it to work in Firefox you need to copy np3DPlugin.dll into your Firefox plugins directory.

Please report any issues you have (besides reload/back+forward crashing the web browser) to me neil@eightlines.com.

If you want to mess around with the code for your project it's available for free on TDN.

#1
04/25/2006 (12:02 am)
I can't get this working on IE I get "Error, already initialized" core/frameallocator.h 52

with FireFox I get "Failed to open main.cs"

I presume the .html file is suppost to be in a subfolder from the example called TGEPlugin

Side note I am at work and they keep the Active X control restricted, ill try at home and see

Side Side note, tried on lap top and no love either
#2
04/25/2006 (3:03 am)
You get that when it's already loaded once... aka the reload bug that I mentioned. So it is running on your computer as it's getting into the torque code before it craps out. You need to shut IE down and try it again.