Game Development Community

Platformer Starter Kit Pro

TGB Platformer Starter Kit Pro is here! Packed full of updates, tweaks and improvements! More after the break...

Author Phillip O'Shea Date 02/06/2009 (11:54 pm) Comment 21 comments

Texture Pack: Dirty Metal

I promised that once I reached a point in afew of my content packs development, I would post further pic's. This blog will further describe the contents of the coming pack and show them in use.

Author Andrew Brady Date 02/05/2009 (8:24 am) Comment 23 comments

3D "Mode 7" Racing in TGB - Part 2

A brief update on the "mode 7" modification for the Torque Game Builder engine. Retro goodness inside!

Author Chris Jorgensen Date 02/02/2009 (7:19 pm) Comment 19 comments

The Pipe Warehouse Content Pack

Hello once again, The Pipe Warehouse will be opening it's doors here shortly. No exact release date has been planned but I'm shooting for a Feb 14th release, but not 100% so please don't hold me to it as things can change without notice. Over 3 solid months in the making in my spare time. It's almost perfect and since I'm a truck driver, it helps that I go to a warehouse almost daily.

Author Will Zettler Date 02/03/2009 (2:48 am) Comment 11 comments

Green-Ear SDK and Voice Slots NEW pricing and definitions!

We're switching it up a little and we want the GarageGames community of which we are so fond, to have a chance to get in on a special deal that combines the old with the new. Read on, reader...

Author Leba Lualdi Date 01/30/2009 (11:04 pm) Comment 21 comments

Promo Video - Will You Play Lore With Me?

James, Ian and Dylan over at InstantAction sent us a hilarious promotional video that they created for Lore Aftermath (which you can play on instantaction.com), check it out.

Author Logan Foster Date 01/31/2009 (5:09 am) Comment 11 comments

Turn 3D Shapes into 2D Static or Animated Sprites

SpriteWorks is a utility that converts 3D models (DTS,X,FBX) into static or animated 2D sprite sheets. This is an ideal tool for any 2D game from RPG/RTS to arcade shooters - you can find free 3D models on TurboSquid and drop them into your 2D games very easily. SpriteWorks creates animated sprite sheets based on shape animation, axis rotation, or both.

Author John Kanalakis Date 01/30/2009 (1:19 am) Comment 21 comments

MiniOne Racing in Joystick magazine

MiniOne Racing got an article in the last issue of french magazine Joystick. It's not the first time one of our game get an article on a magazine but ...

Author Mathieu Date 01/29/2009 (9:10 am) Comment 4 comments

How To Divide Equity In Your Start Up

I have just posted an article at Make It Big In Games about the way we divided the company equity at Push Button Labs.

Author Jeff Tunnell Date 01/28/2009 (9:29 pm) Comment 4 comments

Roaming Gamer - Transitions

A quick look at the past, present, and future, updating folks with regards to things I'm working on that may affect them.

Author Edward F. Maurina III Date 01/27/2009 (6:23 am) Comment 13 comments