DTSViewer is a tool that lets artist preview their models in Torque 3D tech. It also enables the making of transparent screenshots of 3D models in both orthogonal (isometric) and perspective camera views.
Author Konrad Kiss Date 10/10/2009 (12:23 pm) Comment 33 comments
Atomic Banzai Games Sci-Fi RTS Buildings Pack for the TGE/A, TGB and Torque 3D is now available for purchase from our store.
Author Matt Huston Date 10/08/2009 (6:26 am) Comment 9 comments
Congratulations to the Torque 3D team on releasing 1.0. I have been in the industry over 10 years now and gone through my share of development cycles and I know the blood, sweat and tears that goes into a large scale venture and I have a great amount of respect for anyone that comes out on the other end with their sanity intact.
Author David Chan Date 10/07/2009 (6:53 pm) Comment 22 comments
This blog covers the result of a few hours work with Verve creating a fly-through of the Burg demo level which ships with T3D 1.0.
Author Phillip O'Shea Date 10/05/2009 (9:11 pm) Comment 9 comments
At long last the Enchanted Forest Environment Pack for Torque 3D and TGEA is live and available in the GG store.
Author Todd Pickens Date 09/23/2009 (9:23 pm) Comment 38 comments
we published new model pack - Flowers 1. model pack. 40 models! (20 unique + LOD stages) ready to use in your 3D work. All flower models map their uv-coordinates into the same texture. This way your engine will render fast and uses very little texture changes.
Author Dejan Cicic Date 10/01/2009 (3:41 am) Comment 5 comments
Use the Dirty Metal pack to enhance your game's visuals. With this texture package, you can bring a greater level of detail to your visual styling while saving yourself time that you can utilize on other areas of your game development dreams.
Author Andrew Brady Date 09/29/2009 (11:26 pm) Comment 12 comments
Atomic Banzai Games Kubelwagen Vehicle Pack for the TGE, TGEA and Torque 3D is now available for download.
Author Matt Huston Date 09/28/2009 (8:50 am) Comment 4 comments
Hey, Garage Gamers! It's been a while since Ecstasy Motion popped its head up over here, so I thought I should catch people up. Life has been insanely busy ever since (and before) SIGGRAPH,
Author Chris Calef Date 09/24/2009 (1:49 pm) Comment 8 comments
Cut Scene Editor in conjunction with original GMK Editor makes tasks of creating and testing in-game cut scene a real cakewalk.
Author Yuri Dobronravin Date 09/26/2009 (3:17 pm) Comment 14 comments









