Does exactly what it says in the title ... I think ... Behold the wonder of hexagons! Behold not very good mathematics for procedural placement. Also behold Dirigibles. Have you beheld? Then good.
Author Steve Acaster Date 08/24/2011 (5:23 pm) Comment 13 comments
Hey everyone, no I didn't gain 390 pounds! I've taken on as apprentices my son-in-law, Aaron and youngest son Josh. They'll be doing various tasks that I just can't seem to get the time to do, and hopefully earning some money in the process.
Author Alan James Date 08/24/2011 (11:16 am) Comment 14 comments
Atomic City Adventures can now be purchased through two great digital outlets - Impulse and Direct2Drive!
Author Dusty Monk Date 08/16/2011 (9:22 am) Comment 9 comments
Indie Game Developer Tools (IGDT) website has now launched, home of the Game Membership & Management System (GMMS), Game Ranking System (GRS) and more. Find out about our great Torque Game Engine supported launch offers, here..
Author Jules Date 08/13/2011 (8:39 am) Comment 4 comments
One of my first non-TAIK blogs in a while. This is about sandbox level design, traversing the map creatively, swimming+underwater scenery, and a melee system. Apparently I'm making a game now. Image heavy, wachout.
Author Bryce Date 08/11/2011 (1:01 am) Comment 15 comments
Been a while since I posted, havent been at my PC much due to well and truely screwing up my back but its getting better and can sit down for a bit now and work on our environment pack some more
Author Andy Wright Date 08/07/2011 (3:02 pm) Comment 10 comments
In the 3 years since my last blog post, I've started college, gotten a job, built a Tesla coil, learned another few programming languages, and started a new game...
Author Dan Keller Date 08/02/2011 (12:32 pm) Comment 7 comments
Check out my newest gameplay trailer for Atomic City Adventures - the Case of the Black Dragon. This trailer features gameplay for the Sorenburg Azure, a hovervehicle you pilot through the first few missions.
Author Dusty Monk Date 08/01/2011 (1:43 pm) Comment 16 comments
Multi-player RPG Turn and Event Based Networking for Torque Games Builder / Torque 2D with player and item tracking, character creator, inventory, battle system, world expansion.
Author Jules Date 07/29/2011 (2:02 am) Comment 13 comments
After months of hard work, I have finally finished my first game and have released it to the public. The game is free and you can download it from my website. Take a look at this blog for instructions on how to get the game.
Author Quentin Headen Date 07/22/2011 (8:54 pm) Comment 18 comments









