Game Development Community

ASTRO SLAYERS

Year 2050, the galaxy is rocked by a sudden meteor shower that destroys everything in its path and seems unstoppable. Earth scientists forecast the imminent arrival of this scatter of rocks in orbit. Fearing that the energy shields erected around the planet are insufficient, the World Union of States decides to launch the Astro Slayers program!

Author Andrea Fraboni Date 12/12/2012 (10:45 am) Comment 8 comments

Torque Collaborative World Design Tool [Call for beta testing]

ArrowMaker Productions is happy to announce our latest product; the Torque Collaborative Design World Tool for both TGE and TGEA version. The [b]Torque Collaborative World Design Too...

Author fairuz Date 03/27/2008 (7:24 am) Comment 19 comments

TGEA Browser Torque

Over a year ago, Neil Marshall developed a resource that allowed users to convert TGE into a browser plugin. I've successfully ported this resource to TGEA 1.0.X, and I'm working on a TGEA 1.7.X port ...

Author Taylor Petrick Date 08/17/2008 (4:49 am) Comment 44 comments

Airship Dragoon Beta Demo

http://yorks.deta.in/download/AirshipDragoonDemo.exe Got some free time over the weekend? Maybe you'll like to try this. Not the final version of the demo, just the beta.

Author Steve Acaster Date 08/16/2013 (6:17 pm) Comment 38 comments

removed due to content migration to official site

Original blog removed. Not my fault there is no official way to remove blogs entirely so enjoy... potential alternatives to torque: UDK - http://www.unrealengine.com/udk/ unity - http://unity3d.com/ Stencyl - http://www.stencyl.com/ ************** 100chars: 1234567890 1234567890 1234567890 1234567890 1234567890 1234567890 1234567890 1234567890 1234567890 1234567890

Author Lord Date 09/20/2009 (12:29 pm) Comment 6 comments

Game In The Cloud #1

This is the first part of a - hopefully - series of blogs that discuss the planning and creation of a server infrastructure in the Amazon cloud.

Author Konrad Kiss Date 05/12/2011 (4:58 pm) Comment 12 comments

Another Update

Just another update on my progress. I made some changes to the grenade launcher to demonstrate the type of game play that is possible with my custom terrain.

Author Bill Vee Date 07/06/2013 (1:58 pm) Comment 9 comments

Frayed Knights: The Skull of S'makh-Daon - Now Available!

It's been many long years, but Frayed Knights: The Skull of S'makh-Daon has shipped! A fantasy-comedy RPG with old-school sensibilities combined with some new innovations to the genre... all made with the original Torque Game Engine!

Author Jay Barnson Date 09/28/2011 (11:38 am) Comment 13 comments

TGEA Advanced Shaders (Image Heavy)

I've been working hard on post processes since late June. Only recently have I implemented many of the effects TGEA users have desired for years. This has taken a great many months, but things are fin...

Author Matt Vitelli Date 11/09/2008 (5:42 pm) Comment 11 comments

3D Reticle, Mechs, and some CSK in T3D (WIP)

CSK for T3D with Mechs. A preview of game play for Tanks and other vehicles, including Mechs. Also various styles of reticles, including 3D reticle for Mechs and Tanks.

Author Sorin Daraban Date 11/03/2011 (10:44 pm) Comment 9 comments