Game Development Community

Plan for Chris Cole

Major Performance Upgrade for Chain Reaction!

Author Chris Cole Date 12/19/2002 (3:38 pm) Comment 0 comments

Plan for Josh Ritter

News from the prairie...

Author Prairie Games Date 09/29/2004 (12:39 pm) Comment 8 comments

Plan for Josiah Wang

Newbie art galore! Oh my!

Author Josiah Wang Date 01/22/2005 (7:57 pm) Comment 2 comments

Plan for Chris Cole

IRC chat this Sunday, bring any questions regarding the Reaction Engine SDK.

Author Chris Cole Date 05/16/2003 (3:10 pm) Comment 2 comments

Plan for Stefan Beffy Moises

Hehe, first plan *ever*... :P News about projects and a week in Chicago...

Author Stefan Beffy Moises Date 09/08/2002 (2:59 pm) Comment 0 comments

Plan for Jeff Weinstein

Currently working on an RPG/Adventure game, similar interface to Diablo 2/Baldurs Gate, but much more emphasis placed on solving puzzles and real quests than just simple quests like: "Kill the entire ...

Author Jeff Weinstein Date 09/05/2001 (2:55 pm) Comment 0 comments

Plan for Curtis Harvey

Well, it is a fps, with huge maps and downloadable levels. Briefly, it is set in 2025, after the 4th World War. Militias of all kind are fighting for power on earth, and a messenger has been sent to earth to deliver a great msg. The same thing that is happening on earth is occoring on other planets. The catch is that only one Militia can rule the world. The length of time that you will rule the World is your "Virtual Dynasty".

Author Curtis Harvey Date 10/26/2003 (11:07 pm) Comment 0 comments

Plan for David Sanborn

Armor & Asphalt

Author David Sanborn Date 03/10/2003 (11:07 am) Comment 0 comments

Plan for James Dean

jfjaid is the best thing in the world, or so I hear. But I hear many things. Sometimes. Anyway, respond to this

Author James Dean Date 07/20/2002 (9:40 am) Comment 3 comments

Plan for Jeff Tunnell

Recovering from travel to Dust or Magic educational software conference. Opportunity for you!

Author Jeff Tunnell Date 11/07/2003 (8:33 am) Comment 17 comments