Game Development Community

Plan for Grant McNeil

Okay, so, I had the Idea, im making it happen. lets get a team.

Author Grant McNeil Date 09/01/2002 (2:23 pm) Comment 0 comments

Plan for Jeremy Bamber

Basics of Tyr, my first game idea. And two other quick ideas.

Author Jeremy Bamber Date 05/07/2002 (11:35 am) Comment 0 comments

Plan for Stephen Clark

Progress, a new job and SCHOOLS OUT FOR SUMMER!

Author Stephen Clark Date 06/01/2004 (11:06 am) Comment 0 comments

DTS on DIF Cliff Face

Thanks to all of you who provided feedback to my initial post about cliffs and caves. Over the past few days I've run through a host of tests and want to give update on some findings. The follow...

Author Benster Date 08/23/2007 (10:07 pm) Comment 5 comments

Plan for BLACKHOUND

Starting things up.

Author BLACKHOUND Date 11/12/2001 (1:10 pm) Comment 0 comments

Plan for Greg Szemiot

Torque can do WHAT?!?!

Author GJS Date 05/14/2005 (11:17 pm) Comment 8 comments

Plan for Ian Hardingham

Well, after struggling with the implementation of arrays I've finally finished my first torque mini-project with Zames. Snap is a little script which uses a two stage encoding process (huffman we...

Author Ian Omroth Hardingham Date 01/10/2002 (4:39 pm) Comment 6 comments

Plan for Axel Cushing

The Cush finds himself at a loss

Author Axel Cushing Date 06/05/2003 (2:04 pm) Comment 1 comments

Plan for Timmy

As the Editor in Chief of IGWorld for reviews, i need a couple of good writers, editors, and other people along the line of that. if you have what it takes to write 1-2 reviews/intervews/previews, ple...

Author Timmy Date 06/07/2003 (10:01 am) Comment 1 comments