Game Development Community

Plan for Neil Marshall

Still plugging away at it... slow and steady :)

Author Neil Marshall Date 06/26/2002 (3:56 pm) Comment 3 comments

Plan for Yacine Salmi

I finally finished my simple 3d engine.

Author Yacine Salmi Date 02/21/2003 (12:40 pm) Comment 0 comments

Plan for Jeff "Master Mesh" Thomann

work on concept art designs...

Author Jeff Thomann Date 08/09/2004 (3:02 pm) Comment 0 comments

Plan for Jeremy Alessi

Aerial Antics is a great game waiting for a very talented artist!

Author Jeremy Alessi Date 05/15/2003 (6:35 pm) Comment 0 comments

Plan for Patrick Parkins

My plan for the next 6 months is to become a sufficient C++ programmer and greatly improve my math skills so I can finnaly get to some game programming.

Author Patrick Parkins Date 11/07/2002 (3:20 am) Comment 0 comments

Plan for James Steele

The thing and the 'all' of the thing...

Author James Steele Date 06/20/2005 (11:13 pm) Comment 0 comments

Plan for Max Countryman

Website is this much closer...and now, introducing: CHESS!

Author Max C. Date 06/02/2003 (9:44 am) Comment 0 comments

Updated Plan

Three weeks in, and we still haven't missed a beat. Life is good. Adding more to the previous to meet the character requirement.

Author N/A Date 03/08/2004 (12:00 am) Comment 1 comments

Plan for Matt "Kerion" Holmes

After a long hiatus, I am back at it as far as my game programming journey is concerned. One of the major things I have been looking in to, is the possability of continuous terrain maps in Torque. ...

Author Matt \"Kerion\" Holmes Date 01/17/2002 (12:26 pm) Comment 0 comments

Plan for Aisammyself

will im working on some cell phone games feel free to tell me any ideas you have;)

Author Aisammyself Date 03/08/2004 (12:56 pm) Comment 0 comments