Game Development Community

Plan for Mike Kuklinski

Tank Warfare CloudObject -- Create a particle based cloudobject that can be manipulated.

Author Mike Kuklinski Date 07/29/2004 (10:15 pm) Comment 5 comments

Plan for Jeff Ward

I have my modem back, and I've updated JW Ruby with an Input module.

Author Jeff Ward Date 06/12/2002 (7:03 am) Comment 0 comments

Plan for J. Donavan Stanley

So many projects so little time...

Author J. Donavan Stanley Date 12/05/2002 (10:40 am) Comment 0 comments

GDNet: Tales from Journal Land

First, let's talk some serious programming: * Journal of Ysaneya - Ysaneya offers up a tip of the day: [url=http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=263350&cmon...

Author Drew -Gaiiden- Sikora Date 04/18/2008 (9:27 am) Comment 0 comments

Plan for James W. Hofmann

scripting language implementation in python

Author abc Date 11/24/2005 (8:12 pm) Comment 0 comments

Plan for Rick Overman

A minor site update for GarageGames.com tonight and probably a few more behind the scenes updates before the evening is over. I have integrated a few of the comments we received after the last update...

Author Rick Overman Date 12/13/2001 (6:16 pm) Comment 0 comments

I love monkeys

I decided to go for my childrens game again. I got a bit carried away when I came up with the Retravoid idea, so now it's back to the simple stuff. Basically a few blogs back I posted about Ike, whe...

Author Mark Date 01/18/2007 (10:23 pm) Comment 7 comments

Plan for Earl Smith

To help other where I can because knowledge is public domain

Author Earl Smith Date 02/03/2002 (5:39 pm) Comment 0 comments