Game Development Community

Plan for Josh Ritter

2004 and beyond...

Author Prairie Games Date 12/03/2004 (11:20 pm) Comment 4 comments

Plan for Jeff Ward

Progress on various projects

Author Jeff Ward Date 05/16/2002 (9:06 pm) Comment 4 comments

Plan for Colby Helget

You wake suddenly as you feel the cold September wind brush across your face. The last thing you remember was being attacked by these insane goblins. You look around and you see that you're in a c...

Author Colby Helget Date 05/29/2002 (8:32 pm) Comment 1 comments

Plan for Davis Ray Sickmon, Jr

Trajectory (my first Torque game) well under way... except for a couple o' small naggin' details!

Author Davis Ray Sickmon, Jr Date 04/17/2002 (7:58 am) Comment 3 comments

Plan for Rhonda Smith

It's been a while since I posted a plan, so I thought I'd better put something up so everyone didn't think that Resurrections was dying. It's far from it. We've got all our programmers in place no...

Author Rhonda Smith Date 10/01/2002 (2:57 pm) Comment 0 comments

Plan for Preston Barnes

I plan on creating an original Resident Evil game called Undead Horrors.

Author Preston Barnes Date 06/13/2002 (5:19 pm) Comment 6 comments

GDC 08 Coverage for Friday

Here's the stuff I promised yesterday was coming: http://www.gamedev.net/columns/events/gdc2008/article.asp?id=1307 [url=http://www.gamedev.net/columns/events/gdc200...

Author Drew -Gaiiden- Sikora Date 02/29/2008 (9:58 pm) Comment 0 comments

Plan for Ben Garney

Off to IGC! I fly east to Portland tomorrow, spending the night with my family before driving down to Eugene. I'll arrive early on Friday to help set up. It's going to be a blast. :)

Author Kyle Carter Date 10/08/2003 (9:05 pm) Comment 2 comments

Update on Project Alpha plan

Okay, I've updated my design phases for project alpha as follows. Projectplan Phase 1: Paper Design Phase 2: Model players, vehicles, buildings & environment 1st parse. Phase 3: Coding en...

Author Malcolm Date 03/30/2007 (7:55 pm) Comment 0 comments

Plan for Ken Lao

Poking through the Torque code.

Author Ken Lao Date 05/08/2003 (9:28 pm) Comment 2 comments