Game Development Community

Plan for Tane Piper

Holidays, publicity and games

Author Tane Piper Date 12/18/2001 (3:37 am) Comment 0 comments

Plan for J. Donavan Stanley

The TerrainManager code is nearly complete. Time to get busy.

Author J. Donavan Stanley Date 12/19/2002 (12:09 pm) Comment 1 comments

Plan for Ahmaud Templeton

Helping all to a better understanding of asset and production management in game development.

Author __.___._ Date 08/01/2003 (10:21 am) Comment 0 comments

Plan for Jason Resch

I am a game designer/developer designing a game Darkness descends. I hope design my own hand-held console and my own gadgets and then will start in research & development of new video game technologies.

Author Jason Resch Date 10/27/2002 (7:03 pm) Comment 4 comments

Plan for Danny Ngan

My one and only update until the next IGC... :)

Author Danny Ngan Date 10/16/2003 (8:56 pm) Comment 2 comments

Claude v0.4

Claude v0.4 isn't a major milestone, but rather getting the anims from v0.2 back into the pipeline. I also adjusted the rotation of the mount0. The weapons were mounting at really strange angles.

Author Scott Coursey Date 08/29/2005 (9:02 pm) Comment 2 comments

Plan for Jarrod Roberson

getting down to the wire!

Author Jarrod Roberson Date 04/17/2004 (10:46 am) Comment 0 comments

Plan for Ken

More books in the works, game design ideas gathering mental dust. Tubettiworld creeps along, furtively, but undeterred.

Author Ken Finney Date 06/11/2004 (11:59 am) Comment 10 comments