Game Development Community

Thoughts about Zombies ate my Nation

In my previous blog I posted a fun little video I made to pump myself up for the idea of Zombies ate my Nation. I'm still getting pumped up just thinking about the idea. After watching a lot of ...

Author Mark Date 07/28/2007 (11:37 am) Comment 7 comments

Giving Presentation to Middle School Math Club

I am giving a presentation today to the Math Counts club at my daughter's middle school. The subject is how I use math in my job as a game developer. I am posting this blog to make an easy location fo...

Author Paul Dana Date 03/12/2007 (5:53 pm) Comment 5 comments

Torque 3D Development - Release!!!

We're finally here! Release day! Read all about the gargantuan effort right here and what's inside the beast, after the jump.

Author Brett Seyler Date 09/29/2009 (5:33 am) Comment 334 comments

Tips and Tricks for Aspiring Artists

In this blog I will provide helpful information for aspiring artists looking to put their talent to use in the game industry. You will find advice and mini-tutorials to guide you on the path to becoming a successful freelancer or job in the industry.

Author Jeff Meyer Date 02/05/2009 (7:46 am) Comment 12 comments

Torque 3D Development - Beta 5!

Torque 3D Beta 5 is available and ready to download! New features include a Particle Editor, Projected Player Shadow in Basic Lighting, Importing of 10k+ poly Collada meshes, a GUI Editor pass, and Project Comments!

Author Matthew Langley Date 08/10/2009 (11:05 pm) Comment 55 comments

The Indie Game Challenge: Fund and Publish Your Game

Made a great game and looking for a publisher? Or maybe you need a little extra funding and more exposure? The Indie Games Challenge offers you the chance to make it big in games. Details inside.

Author Deborah M. Fike Date 08/29/2009 (1:03 am) Comment 25 comments

Torque 2D Development Blog - Box2D Overview

Welcome to another entry in the Torque 2D Development Blog series. In this blog, we are revealing the Box2D system utilized by Torque 2D.

Author Michael Perry Date 10/30/2009 (11:45 pm) Comment 62 comments

Torque 3D Development - Collada Import GUI Dialog

Hooray for an improved art pipeline! Check out the new Collada Import GUI Dialog in Torque 3D. Now you have much more control with how Collada assets load into Torque 3D.

Author Deborah M. Fike Date 09/05/2009 (1:22 am) Comment 17 comments

Torque 3D 50% off for Blade3D Developers

Own subscription-based Blade3D, but saw the company is shutting its doors down soon? GarageGames might be able to help you. Blade3D developers can get a 50% discount on Torque 3D. Details inside.

Author Deborah M. Fike Date 08/14/2009 (11:09 pm) Comment 64 comments

The "Creepy Factor", giving the game a scary feel...

Ok, this was original a series of posts http://www.garagegames.com/community/blogs/view/16633. But it triggered something that has been bothering me for some time. The "Creepy Factor". The things that make games scary, it's been covered before here on GG, but it's becoming a serious factor for me.

Author BrokeAss Games Date 03/16/2009 (12:27 am) Comment 20 comments

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