Author Mark Date 07/28/2007 (11:37 am) Comment 7 comments
Author Paul Dana Date 03/12/2007 (5:53 pm) Comment 5 comments
We're finally here! Release day! Read all about the gargantuan effort right here and what's inside the beast, after the jump.
Author Brett Seyler Date 09/29/2009 (5:33 am) Comment 334 comments
In this blog I will provide helpful information for aspiring artists looking to put their talent to use in the game industry. You will find advice and mini-tutorials to guide you on the path to becoming a successful freelancer or job in the industry.
Author Jeff Meyer Date 02/05/2009 (7:46 am) Comment 12 comments
Torque 3D Beta 5 is available and ready to download! New features include a Particle Editor, Projected Player Shadow in Basic Lighting, Importing of 10k+ poly Collada meshes, a GUI Editor pass, and Project Comments!
Author Matthew Langley Date 08/10/2009 (11:05 pm) Comment 55 comments
Made a great game and looking for a publisher? Or maybe you need a little extra funding and more exposure? The Indie Games Challenge offers you the chance to make it big in games. Details inside.
Author Deborah M. Fike Date 08/29/2009 (1:03 am) Comment 25 comments
Welcome to another entry in the Torque 2D Development Blog series. In this blog, we are revealing the Box2D system utilized by Torque 2D.
Author Michael Perry Date 10/30/2009 (11:45 pm) Comment 62 comments
Hooray for an improved art pipeline! Check out the new Collada Import GUI Dialog in Torque 3D. Now you have much more control with how Collada assets load into Torque 3D.
Author Deborah M. Fike Date 09/05/2009 (1:22 am) Comment 17 comments
Own subscription-based Blade3D, but saw the company is shutting its doors down soon? GarageGames might be able to help you. Blade3D developers can get a 50% discount on Torque 3D. Details inside.
Author Deborah M. Fike Date 08/14/2009 (11:09 pm) Comment 64 comments
Ok, this was original a series of posts http://www.garagegames.com/community/blogs/view/16633. But it triggered something that has been bothering me for some time. The "Creepy Factor". The things that make games scary, it's been covered before here on GG, but it's becoming a serious factor for me.
Author BrokeAss Games Date 03/16/2009 (12:27 am) Comment 20 comments








