Testing out our new functionaly that makes it so that I can post a blog without it showing up on the front page.
Author Eric Preisz Date 08/22/2011 (10:37 pm) Comment 7 comments
I just saw this up today, and the art style caught my eye. It's cel-shaded and it looks really good. It seems as if you are playing a cartoon (It's not cartoons, it's anime - Sheldon) Looks like it could be interesting with the game play being focused on gravity. The art style keeps it unique but I am going to hold off any judgement till I can play a demo or see more videos of it
Author Masaki Oyata Date 08/19/2011 (1:07 pm) Comment 1 comments
I'm throwing down the gauntlet to the community and double dog daring you to beat my leaderboard scores for Space Fart HD, be the first to do it and get some swag.
Author Scott Burns Date 08/19/2011 (12:56 pm) Comment 8 comments
With everything going on around the office, it feels like 1.1 was released just yesterday. It has been one of the most vibrant times around the office that I can remember. When we sat down to plan out Torque 3D 1.2 we wanted something we could deliver in a shorter period of time compared to our past Torque 3D releases.
Author Derek Bronson Date 08/19/2011 (12:43 pm) Comment 42 comments
Frozen Synapse from Mode7 Games was written in Torque 2D by an extremely dedicated team of indie professionals. It is currently on sale on Steam and up for a Golden Joystick Award!
Author David Montgomery-Blake Date 08/12/2011 (10:32 am) Comment 43 comments
We know what you're thinking, and no, we haven't gone crazy by declaring our love for a kitchen utensil. We're talking about Spoon, an innovative service that offers you the capability of streaming your game instantly to your audience, whether it's via your web site, a social networking site, or on a blog.
Author Christopher Tauscher Date 08/05/2011 (12:20 pm) Comment 22 comments
Last Friday, all GarageGames employees spent a half hour on our forums, blogs, and IRC. We are going to repeat this experiment on Friday from 12:00-1:00 PST.
Author Eric Preisz Date 08/02/2011 (4:38 pm) Comment 40 comments
This is the official release blog for iTorque 2D v1.5 Preview 2. The second preview features a dramatically improved input system and multiple bug fixes.
Author Michael Perry Date 07/26/2011 (2:33 pm) Comment 22 comments
We get a lot of questions about what we are doing and when things are happening. As you may know, we weigh giving early information out that may not be final (or may change) with guidance on what we are planning. Here is an update that will give some helpful information.
Author Dexter Chow Date 07/19/2011 (5:07 pm) Comment 77 comments
What can two dedicated developers with a dream create with their ingenuity? The answer: Space Pirates and Zombies or SPAZ. SPAZ is a combination of a space combat simulation, role-playing game, and pure awesomeness. A random star system is generated each time the player starts a new game, and from there they can explore, trade, engage in combat, and generally have a great time travelling the universe.
Author David Montgomery-Blake Date 06/27/2011 (9:06 am) Comment 21 comments







