Game Development Community

Disembodied Arms, Part Deux

Welcome to another week of Torque 3D 1.2 goodness! Last week I showcased the rather large changes we have made to the player in Torque 3D 1.2. You can catch it here, but ultimately the goal was to put more power in the hands of artists to deliver more engaging experiences. This week I will dive further into the player work and discuss some of the smaller, yet still important, enhancements we have made.

Author Derek Bronson Date 09/16/2011 (6:00 pm) Comment 26 comments

Studio Licensing And Pricing

Studio Licensing is back by popular demand. Also, we said it was for a limited time and the end is near. This blog will serve as your 30 day notice to a pricing increase.

Author Eric Preisz Date 09/16/2011 (4:52 pm) Comment 64 comments

RTS Prototype for Torque 3D 1.1 Final

There has been some rumbling about the RTS Prototype guide lately and since I always thought this was a fun project I figured I'd investigate. Without further ado, here's what I found.

Author Richard Ranft Date 09/16/2011 (12:43 pm) Comment 52 comments

iTorque 2D 1.5 - Home Stretch

Welcome to the first entry of the iTorque 2D v1.5 release series. The goal of this series is start generating excitement and spread the word of the imminent 1.5 release. This entry covers "the road so far."

Author Michael Perry Date 09/12/2011 (5:15 pm) Comment 30 comments

Torque 3D 1.2 - Disembodied Arms

Another week, another Torque 3D 1.2 blog! Last week I showed off some of the objects we have created in Torque 3D 1.2 in my Turrets, Proximity Mines and Teleporters Oh My! blog. If you have not read it I would suggest you check it out, I am proud of what our developers and artists were able to achieve. This week I will be showing off one of the larger features that we have worked on for Torque 3D 1.2, a split between first person and 3rd person.

Author Derek Bronson Date 09/09/2011 (4:18 pm) Comment 28 comments

Obscure Games: Sewer Shark

This game... was terrible but with it being part of my new shiny Sega CD I played it. The game is about sewer jockey's and you had to clean up the tubes. At a certain "poundage" of rat meat you could go to the top side paradise.

Author Masaki Oyata Date 09/09/2011 (12:56 pm) Comment 5 comments

Turrets, Proximity Mines and Teleporters oh my!

Welcome back to another week of Torque 3D 1.2 goodness. After showing some sweet, sweet eye candy with Chinatown I wanted to jump into a couple of the new features that we have added to 1.2. Three of those things happened to be AI Turrets, Proximity Mines and Teleporters. To steal a line from Eric, not only do these features help teach some cool lessons in Torque, they are also just downright cool.

Author Derek Bronson Date 09/02/2011 (4:09 pm) Comment 25 comments

Obscure Games: Policenauts

When I first got to play this game, I couldn't understand it. It was in Japanese for the Sega Saturn. I heard in "Tips and Tricks Magazine" about the game and I asked my dad to get it for me when he went on his yearly trips back to Okinawa. Once I got it I popped it in (Had a cart that allowed me to play Japanese Games) and I forgot one important detail ... I can not read Japanese. It was sad times.

Author Masaki Oyata Date 09/02/2011 (1:11 pm) Comment 1 comments

Torque 3D 1.2 - Chinatown

Welcome back to my blog series regarding Torque 3D 1.2. This week I am going to go over the new demo level we have been working on that will be part of release. My last blog ended with a screen shot teaser of the level we have been working on codenamed Chinatown. While still a work in progress I wanted to show off what we have, talk a bit about the team currently working on it and discuss its history a little bit.

Author Derek Bronson Date 08/26/2011 (1:09 pm) Comment 50 comments

Obscure Games: Snatcher

Snatcher is an adventure game not unlike Maniac Mansion and the old Sierra point and click games. You play out the role of Gillian Seed, a J.U.N.K.E.R. (read Harrison Ford in Blade Runner). The story starts with Jean Jack Gibson another J.U.N.K.E.R. getting killed by a snatcher(read Terminator). You have to figure out why he was killed and who was behind it.

Author Masaki Oyata Date 08/26/2011 (12:58 pm) Comment 3 comments