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Matt Fairfax's Blogs

Torque 3D Development - Beta 4!

Torque 3D Beta 4 is available and ready for you to get to work on! New features include a Datablock Editor, Undercity level, and Specular Maps!

Author Matt Fairfax Date 07/17/2009 (10:54 pm) Comment 68 comments

A bite from the Apple: TGEA 1.8

A bite from the Apple: TGEA 1.8 That's right. Many of you thought it couldn't be done. But the rumors are true: Torque Game Engine Advanced now includes full Mac support.

Author Matt Fairfax Date 12/17/2008 (2:16 am) Comment 36 comments

TGEA 1.8 Beta is now available!

Get your Mac on! Brace yourselves! Hell is freezing over and the Apocalypse is nigh! Well...maybe just a small apocalypse =) The impossible has happened and Torque Game Engine Advanced is on OSX and you can help us test the Beta!

Author Matt Fairfax Date 11/14/2008 (1:08 am) Comment 75 comments

CyberRifle

Happy Halloween! A few months ago I stumbled across http://www.instructables.com/id/Steampunk_Dystopian_Sniper_Rifle_Mercury_Bow/ for a awesome Steampunk rifle....

Author Matt Fairfax Date 10/31/2008 (9:02 pm) Comment 13 comments

TGEA 1.8 on a Mac

TGEA 1.8 runs on Macs! Running TGEA on a Mac After years of research, we here at GarageGames have painstakingly come up with a surefire process to run TGEA a Mac! Here is the proce...

Author Matt Fairfax Date 09/20/2008 (2:13 am) Comment 50 comments

Barricade Demo

Barricade Demo [center][url=http://www.vimeo.com/1221609/][/url] [i]Click to see a preview of the Barricade demo or...

Author Matt Fairfax Date 06/20/2008 (10:32 pm) Comment 14 comments

Follow Through - TGEA 1.7.1 Released

TGEA 1.7.1 is now available! [url=http://www.vimeo.com/1157973][/url] [center][i]One of the many gor...

Author Matt Fairfax Date 06/13/2008 (7:07 pm) Comment 38 comments

TGEA 1.7 is Officially Released!

TGEA 1.7 is Officially Released! After an extremely successful beta test (http://www.garagegames.com/blogs/985/14469 and [url=http://www.garagegames.com/blogs/985/14520]Bet...

Author Matt Fairfax Date 04/05/2008 (4:18 am) Comment 51 comments

Torque Game Engine Advanced Open Beta 2

Full of Awesome! What an amazing community! It has been just over a week since we released the [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14469]TGEA 1.7 Open...

Author Matt Fairfax Date 03/29/2008 (2:09 am) Comment 27 comments

Torque Game Engine Advanced Open Beta

Did you say Open Beta? I am happy to announce the release of the TGEA 1.7 Open Beta! We, here at GarageGames, have decided to go out on a limb and allow all owners of the Torque ...

Author Matt Fairfax Date 03/19/2008 (1:19 am) Comment 83 comments

Big Update to TGEA on the way!

Hi GarageGames Community! I know I have been awfully quiet recently but trust me...it was worth it! Ever since I handed off community management to the supremely capable hands of [url=http://www.ga...

Author Matt Fairfax Date 01/18/2008 (10:38 pm) Comment 128 comments

A Week in Oregon

Since http://www.indiegamescon.com is coming up fast, I figured I would give you guys and gals a glimpse into the very cool town and surrounding area that GarageGames calls home =) C...

Author Matt Fairfax Date 09/15/2007 (12:43 am) Comment 10 comments

Great Strides

As many of you know by now http://www.garagegames.com/products/torque/constructor/ has [url=h...

Author Matt Fairfax Date 04/10/2007 (6:27 am) Comment 17 comments

Constructor Beta9 thru Beta14

Just to give everyone a glimpse into how busy we have been with Constructor! This is extracted from our changelogs over the last 4 months. Since this got a little long I had to split it up. This is...

Author Matt Fairfax Date 10/27/2006 (4:25 am) Comment 93 comments

Constructor Beta3 thru Beta8

Just to give everyone a glimpse into how busy we have been with Constructor! This is extracted from our changelogs over the last 4 months. Since this got a little long I had to split it up and cont...

Author Matt Fairfax Date 10/27/2006 (4:24 am) Comment 21 comments

Constructor Beta2

Constructor Beta2 Changes Below is a list of all changes that have been made to Constructor between Beta1...

Author Matt Fairfax Date 06/22/2006 (11:12 pm) Comment 103 comments

The long awaited Linux TGE 1.4 Demo

With some great help from the http://www.garagegames.com/mg/forums/result.thread.php?qt=36892 and [url=http://www.garagegames.com/my/home/view.profile.php?qid=8711]Ron Yacketta[/u...

Author Matt Fairfax Date 05/26/2006 (9:32 pm) Comment 30 comments

A Trip to the new GarageGames office

So it is official! GarageGames will be moving offices sometime in early June! Those of you who have been to our current offices can attest that we are pretty much stacking us in like firewood at th...

Author Matt Fairfax Date 05/06/2006 (2:47 am) Comment 24 comments

Constructor Functional Beta Ships!

Constructor Functional Beta Ships! As a select few of you already know, the Constructor Functional Beta shipped earlier this week! In case you have been living under a rock for the last y...

Author Matt Fairfax Date 04/29/2006 (1:26 am) Comment 45 comments

When will Constructor ship?

I started to write this up in response to this http://www.garagegames.com/mg/forums/result.thread.php?qt=36339 but Ben suggested I post it as a .plan instead: [b]When will Constru...

Author Matt Fairfax Date 11/08/2005 (3:10 am) Comment 105 comments

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