Phillip O'Shea's Blogs
I had told PSK owners that I wouldn't update it before the release of Torque 2D, but I thought it was time to give it some love.
Author Phillip O'Shea Date 11/19/2009 (5:06 am) Comment 3 comments
In the weeks since Verve hit the GarageGames store, I have been busy improving some of the key features of the toolset as well as writing up documentation and fixing a few niggly little bugs.
Author Phillip O'Shea Date 10/22/2009 (1:34 am) Comment 5 comments
This blog covers the result of a few hours work with Verve creating a fly-through of the Burg demo level which ships with T3D 1.0.
Author Phillip O'Shea Date 10/06/2009 (4:11 am) Comment 9 comments
Verve Early Adopter has landed in the GG store! A discount is available during this period, don't miss out! This blog also details the new Path feature I created for Verve, awesome stuff!
Author Phillip O'Shea Date 08/20/2009 (4:05 am) Comment 15 comments
Verve is a brand new tool for Torque 3D which allows you to create in-game Cinematic Sequences and much more!
Author Phillip O'Shea Date 06/09/2009 (2:27 am) Comment 12 comments
A light update to the PSK has been uploaded. This update was dealt with a number of small issues as well as introduces some Animation and Physics customisation.
Author Phillip O'Shea Date 04/13/2009 (9:33 pm) Comment 9 comments
TGB Platformer Starter Kit Pro is here! Packed full of updates, tweaks and improvements! More after the break...
Author Phillip O'Shea Date 02/06/2009 (11:54 pm) Comment 21 comments
Author Phillip O'Shea Date 10/26/2008 (5:56 am) Comment 12 comments
Author Phillip O'Shea Date 05/16/2008 (4:11 am) Comment 18 comments
Author Phillip O'Shea Date 04/12/2008 (1:54 am) Comment 27 comments
Author Phillip O'Shea Date 03/16/2008 (10:04 pm) Comment 15 comments
Author Phillip O'Shea Date 02/26/2008 (5:41 am) Comment 45 comments


