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Kurtis Seebaldt's Blogs

Plan for Kurtis Seebaldt

Dropping my single player game and moving ahead on a multiplayer game.

Author Kurtis Seebaldt Date 05/03/2004 (2:15 pm) Comment 0 comments

Plan for Kurtis Seebaldt

Work continuing on Destroy All Robots and using Torque in single player games.

Author Kurtis Seebaldt Date 03/23/2004 (11:18 am) Comment 3 comments

Plan for Kurtis Seebaldt

Finishing up my demo and practicing for IndieJam. I'm off in 4 days!

Author Kurtis Seebaldt Date 10/06/2003 (8:02 am) Comment 0 comments

Plan for Kurtis Seebaldt

IGC and my new project.

Author Kurtis Seebaldt Date 08/11/2003 (1:28 pm) Comment 0 comments

Plan for Kurtis Seebaldt

Trying my hand at Mac development.

Author Kurtis Seebaldt Date 03/16/2003 (7:11 pm) Comment 1 comments

Plan for Kurtis Seebaldt

Working on a design doc and messing with the audio engine.

Author Kurtis Seebaldt Date 01/08/2003 (10:10 pm) Comment 1 comments

Plan for Kurtis Seebaldt

Getting back into it...

Author Kurtis Seebaldt Date 09/23/2002 (10:03 pm) Comment 0 comments

Plan for Kurtis Seebaldt

Work is getting in the way of my Torque time!

Author Kurtis Seebaldt Date 05/08/2002 (12:23 pm) Comment 1 comments

Plan for Kurtis Seebaldt

I finished up Ogg Vorbis streaming and am thinking of other things to add to the audio engine.

Author Kurtis Seebaldt Date 04/22/2002 (2:13 pm) Comment 3 comments

Plan for Kurtis Seebaldt

I've been playing with the audio engine for the past few days trying to add streaming audio support. I've got the hooks in place and actually got it to play a streaming WAV! There still are a fe...

Author Kurtis Seebaldt Date 04/15/2002 (9:38 am) Comment 3 comments

Plan for Kurtis Seebaldt

working on adding streaming audio (music!) to Torque

Author Kurtis Seebaldt Date 04/12/2002 (7:36 pm) Comment 1 comments