Game Development Community

Plan for Matt Webster

You know that one office in Being John Malkovhich?

Author Matt W Date 02/28/2002 (10:18 pm) Comment 4 comments

Plan for Keaggan

Project NeXus is a MMORPG that is an amalgam of tech, magic and psionic powers.

Author Keaggan Date 02/28/2002 (10:00 pm) Comment 6 comments

Plan for Jeff Tunnell

I'm disappointed in the creativity being shown in the type of games the GarageGames community is coming up with.

Author Jeff Tunnell Date 02/28/2002 (9:03 pm) Comment 66 comments

Plan for Tim Newell

Added a new tutorial. Still doing same old same old. :)

Author Tim Newell Date 02/28/2002 (6:05 pm) Comment 0 comments

Plan for Paul Warren

Nothing to see. Move along folks...

Author Paul Warren Date 02/28/2002 (12:06 pm) Comment 2 comments

Plan for Ryan Ackley

Starting work on the Torque Modeling Project

Author Ryan Ackley Date 02/28/2002 (10:44 am) Comment 3 comments

Plan for Justin Pittman

The plan is to make Europa 3. A sequel to another game I made which was Europa 2. The game will be using the OpenGL API and DirectInput, possibly DirectSound. The Game is a First-Person RPG, I cant ge...

Author Justin Pittman Date 02/27/2002 (10:43 pm) Comment 0 comments

Plan for Jeff Ward

An introduction and hello to everyone at garage games. Also a discussion about why I might differ from a lot of the people that want in to the industry.

Author Jeff Ward Date 02/27/2002 (8:28 pm) Comment 2 comments

Plan for Justin Mette

Myrmidon - Phase 2, Week 16

Author Justin Mette Date 02/27/2002 (3:48 pm) Comment 4 comments