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eb's Blogs

Doit! version 1 for 3dsMax ;)

doit! relieves dts exporting stress. ..those old 5+ minute tasks are turned into 3 second joy rides... (add more gimmicks here :P)

Author eb Date 08/14/2009 (7:24 pm) Comment 24 comments

Artist helpers to measure in-game stuff.

A set of dts models to try and make collaboration easier. Bouncing&Spinning Arrows, measurement balls/boxes, unit rulers and a protractor.

Author eb Date 03/19/2009 (3:28 am) Comment 8 comments

Doit! v0.9.0 is released for 3dsmax (many changes!)

***new features!*** Doit! is a maxscript panel that automates .dts setup&processing for exporting from 3dsmax. Using 3dsmax for dts creation and player creation has never been so easy! (images and videos inside)

Author eb Date 03/13/2009 (10:51 pm) Comment 20 comments

Doit! v0.8.3 is released! ...Super Simple Exporting from 3dsMax !!!

Doit! is now available! Anyone can export models from 3dsmax without knowing a thing about dts jargon! Model setup and export was never so simple ! nevarrrrr!

Author eb Date 03/04/2009 (9:14 pm) Comment 30 comments

Super Simple Exporting with "Doit!" for 3dsmax

Doit! is a maxscript panel that automates .dts setup&processing for exporting from 3dsmax. ..so easy that a monkey can use it to make dts models without knowing any dts jargon! :D

Author eb Date 02/28/2009 (3:30 am) Comment 17 comments

Our game, "Helix Syndrome" & progress

Helix Syndrome is a single player FPS with several twists. (MP may follow depending on 'want') [url=http://www.fragstudios.com/gg_images/helixsyndrome/hs_face.jpg][image]http://www.fragstudios.com/gg...

Author eb Date 01/14/2008 (10:55 pm) Comment 9 comments