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Arcanor's Blogs

Arcanoria MMORPG - playable demo scheduled for December 2008

[url=http://www.arcanoria.com/photos/thumbnails.php?album=10][/url] Some ...

Author Arcanor Date 09/25/2008 (9:41 am) Comment 1 comments

The Perils of Art Packs - LOD issues

Unanticipated development issue: art pack standardization. As we've been adding more and more content to Arcanoria we're running into some limitations of the model packs we've purchased. They've be...

Author Arcanor Date 11/13/2007 (4:02 am) Comment 33 comments

Technology Updates for Arcanoria

It's been a long and winding road so far, but we're determined to make the right choices and move forward towards the release of our Medieval Fantasy Online RPG, named Arcanoria ([url]www.arcanoria.co...

Author Arcanor Date 09/12/2007 (12:59 pm) Comment 1 comments

TGEA Cutover!

I've taken the plunge and purchased a license for TGEA, and I'm currently in the process of merging code in my MMORPG project Arcanoria (http://www.arcanoria.com). We have 16 developers now - WOW, it...

Author Arcanor Date 07/25/2007 (1:14 pm) Comment 5 comments

Arcanoria Medieval Fantasy Online RPG: new Artwork

Arcanoria ([url]www.arcanoria.com[/url]) is a developing MMORPG that is scheduled for initial public alpha release this fall. We have a growing team, and we're quite excited about our project. Here ...

Author Arcanor Date 06/21/2007 (4:30 pm) Comment 17 comments

Innovate, But Do It Carefully

Often times, game development teams spend an excessive amount of effort in innovating early and often. You may hear some of the following things from your dev team: * We don't want to make a cl...

Author Arcanor Date 05/18/2007 (5:17 am) Comment 5 comments

Rob Sandbach Joins Arcanoria! ...and other news

Arcanoria is a medieval fantasy SMORPG and our main website is http://www.arcanoria.com. I'm very excited to announce that [b]Rob Sandbach of Manchester-based game design studio Urban G...

Author Arcanor Date 05/03/2007 (2:28 pm) Comment 2 comments

Arcanoria - a SMORPG project

I've been working on producing an online game called Arcanoria since January 2007, originally using Ogre3D as the basis, but since mid-April we've switched to TGE in hopes of "shortcutting" the game e...

Author Arcanor Date 04/24/2007 (6:54 am) Comment 5 comments