I must say I am very happy to see that GG is going back to there indie roots. When GG announced in November that they were looking for someone to buy Torque out right I was very disappointed as I am sure many were. For more than a decade I had an idea for a game that I would like to play , as I am sure most people have had. It is basically Quake meets Homeworld.
Author Bill Vee Date 01/26/2011 (8:37 am) Comment 4 comments
Another year, I'm not exactly certain why they keep arriving or where the hell they come from in the first place, but the damn things just keep coming. Also back to the grind post tech demo release.
Author Steve Acaster Date 01/25/2011 (1:20 pm) Comment 8 comments
No, this is not a new spell or feature. Warscale will be chopped to pieces and sold as tasty morsels with sight on a proper migration to T3D.
Author Guimo Date 01/23/2011 (2:12 am) Comment 16 comments
Implemented some code to now kick in flying combat animations for better looking air to air combat. Lot's of pics.
Author Leathel Grody Date 01/21/2011 (2:20 pm) Comment 11 comments
It's been an interesting year, and this one should prove even more so.Interested in hearing what DigitalFlux is up to this year? Then clickity-click and follow me...
Author Ted Southard Date 01/21/2011 (11:11 am) Comment 6 comments
In light of the great news about the reemergence of GG, I'd like to highlight a few of the projects being done by some of our outstanding community members.
Author Twisted Jenius Date 01/21/2011 (12:09 am) Comment 9 comments
I've been dead silent for a while now, against what I previously had planned for myself. But now with the release from GG, I have my plans laid back out.
Author Jacob Dankovchik Date 01/20/2011 (8:14 pm) Comment 5 comments
To celebrate the Re-birth of Garagegames, I'm having a sale on all G.A.S. 3dsMax powertools for Torque Developers! So if you wanted to buy a tool, now is the time! 33% off!
Author TheGasMan Date 01/20/2011 (3:54 pm) Comment 18 comments
Welcoming the return of GarageGames I'll add more good news for today: Torque X 4.0 CEV Beta phase ends today, so the current CEV product steps in the RC (Release Candidate) phase.
Author Giuseppe De Francesco Date 01/20/2011 (2:44 pm) Comment 123 comments
Just a mini update.. Survival Strike is heading towards a full public alpha release in the next week, and a step closer to full BETA. I'll then be patching up to BETA release, adding more gameplay features and listening to user feedback over the coming weeks/months ahead.
Author Jules Date 01/20/2011 (11:27 am) Comment 7 comments









