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Taylor Wiebe's Blogs

Lockdown Soldier Head

I have went back and re-modeled the head that was posted in my previous blog post and greatly reduced the number of polys.

Author Taylor Wiebe Date 07/25/2009 (2:40 am) Comment 4 comments

Lockdown Soldier Concept

After a few sketches and some 3D work I have come up with a concept for the soldiers in Lockdown. The body of the soldier is not complete, but the model of the head is done.

Author Taylor Wiebe Date 07/24/2009 (2:13 am) Comment 6 comments

Veloce Racing

Hi all, after quite a bit of talk with the people working on games at http://www.faintmedia.com we have decided to work on a racing game called Veloce Racing. The game will be ma...

Author Taylor Wiebe Date 12/03/2007 (11:52 pm) Comment 3 comments

LOCKDOWN: The Future of Warfare

I decided a little while ago that I was going to set Ed's Adventures off the the side for a bit and work on a new game LOCKDOWN: The Future of Warfare. The reasons are: First off we actually have a sc...

Author Taylor Wiebe Date 06/23/2007 (10:42 pm) Comment 6 comments

Constructor Model and A Near Impossible Task

Hi, I have finished tweaking the first model made in the torque constructor for Ed's Adventure. It is a small hut you will come across if you go down a secret path: Picture 1: [image]http://www.raiv...

Author Taylor Wiebe Date 04/11/2007 (8:35 pm) Comment 5 comments

Items for Ed's Adventure

Here are some more items I have made for Ed's Adventure, the gun turret: This is a...

Author Taylor Wiebe Date 03/10/2007 (10:58 pm) Comment 4 comments

Ed's Adventures

I have started on a game a few weeks back and am slowly making progress on it. The game is called Ed's Adventures. So far I have finished the landscape to the first map, now I need to model the object...

Author Taylor Wiebe Date 02/21/2007 (1:08 am) Comment 6 comments