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Stefan Beffy Moises's Blogs

Animal Pack, current projects and some other stuff

Hey there, it's been some time since my last blog here, so here is a quick update! I'm currently working on different (paid! well, at least parts of it... ;)) TGE projects, one being a horse game,...

Author Stefan Beffy Moises Date 08/11/2006 (11:04 am) Comment 21 comments

Just got back from TDC 2006!

Hello folks, just got back from our annual ToRK Diggers Convention TDC! Think of TDC as a counterpart to the IGC, just a tiny bit smaller ;) This time we met just about half an hour away from...

Author Stefan Beffy Moises Date 04/16/2006 (10:50 am) Comment 3 comments

Jungle Fever (pics and video inside!)

Hey again, time to give you another project update I guess... :) The project I've mentioned in my last blogs is progressing nicely... Coding-wise, I've added simple swarms to the game in t...

Author Stefan Beffy Moises Date 03/25/2006 (11:15 am) Comment 7 comments

Some current projects (screenshot + video inside)

Heya folks, just thought I'll let you know what we are currently up to... not too many details yet, but a little preview ;) One of the projects I'm currently working on with the [url=http://www.3d...

Author Stefan Beffy Moises Date 03/11/2006 (12:35 pm) Comment 2 comments

Err, where did the time go? :P

Hi folks! Jeez, I just realised my last .plan (that's what they were called back then :P) was in Aug 2004, so that's over 1,5 yrs ago... and I figured I could really write a new one now... so here go...

Author Stefan Beffy Moises Date 03/05/2006 (1:32 pm) Comment 7 comments

Plan for Stefan Beffy Moises

Back from honeymoon, back to AI stuff and some JEdit work

Author Stefan Beffy Moises Date 08/24/2004 (4:11 am) Comment 12 comments

Plan for Stefan Beffy Moises

weekly AI update: Interior Pathfinding video

Author Stefan Beffy Moises Date 07/01/2004 (1:56 am) Comment 21 comments

Plan for Stefan Beffy Moises

Another little AI update - manually added nodes and LORE AI.

Author Stefan Beffy Moises Date 06/09/2004 (2:22 pm) Comment 5 comments

Plan for Stefan Beffy Moises

AI Update: scaled interiors working, path smoothing

Author Stefan Beffy Moises Date 05/24/2004 (3:14 am) Comment 12 comments

Plan for Stefan Beffy Moises

small AI Pathfinding update

Author Stefan Beffy Moises Date 05/15/2004 (7:21 am) Comment 7 comments

Plan for Stefan Beffy Moises

Working on the navgraph and pathfinding for the AI project...

Author Stefan Beffy Moises Date 05/12/2004 (3:37 am) Comment 14 comments

Plan for Stefan Beffy Moises

TIDE on Jedit 4.2 and a Drag and Drop GUI control...

Author Stefan Beffy Moises Date 04/06/2004 (2:56 pm) Comment 12 comments

Plan for Stefan Beffy Moises

While working on my AI steering behaviours I finally managed to get a pretty decent dynamic obstacle avoidance working... AIs can now avoid statics, players, interiors and also walls inside interiors....

Author Stefan Beffy Moises Date 02/12/2004 (7:48 am) Comment 11 comments

Plan for Stefan Beffy Moises

JEdit plugins on sourceforge, explosion content pack out

Author Stefan Beffy Moises Date 12/29/2003 (2:11 pm) Comment 3 comments

Plan for Stefan Beffy Moises

3D Diggers Content Packs available now.

Author Stefan Beffy Moises Date 10/08/2003 (11:32 pm) Comment 1 comments

Plan for Stefan Beffy Moises

TGE Snipits - the Torque code snipit collection

Author Stefan Beffy Moises Date 07/12/2003 (3:44 am) Comment 8 comments

Plan for Stefan Beffy Moises

AI Steering / Bot Editor progress, 4 days in Paris/France

Author Stefan Beffy Moises Date 06/18/2003 (3:11 pm) Comment 6 comments