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Chris \"Hobbiticus\" Weiland's Blogs

Plan for Chris "Hobbiticus" Weiland

Trying something new and getting paid to do it!

Author Chris \"Hobbiticus\" Weiland Date 06/16/2005 (1:56 pm) Comment 3 comments

Plan for Chris "Hobbiticus" Weiland

Interning at GG again, doing some neat stuff, and enjoying the clean Eugene air...

Author Chris \"Hobbiticus\" Weiland Date 06/09/2004 (10:37 pm) Comment 7 comments

Plan for Chris "Hobbiticus" Weiland

Working with shaders... specifically getting bump mapping + specular lighting working on all torque objects. So far, I've done terrain, .dts models, and water. Water also has skybox reflection, soon to be realtime reflection.

Author Chris \"Hobbiticus\" Weiland Date 10/02/2003 (9:27 am) Comment 14 comments

Plan for Chris "Hobbiticus" Weiland

In the not too distant future, I will be vastly improving the fluid rendering in Torque. Not only that, but I'll be getting college credit doing so! :D

Author Chris \"Hobbiticus\" Weiland Date 02/12/2003 (9:06 am) Comment 1 comments